Refactor LC_LZ2 and expand GraphicsEditor
Add CompressV2 and DecompressV2 Add PortablePalette to PaletteEditor
This commit is contained in:
@@ -31,6 +31,8 @@ class PaletteEditor {
|
||||
absl::Status Update();
|
||||
void DisplayPalette(gfx::SNESPalette& palette, bool loaded);
|
||||
|
||||
void DrawPortablePalette(gfx::SNESPalette& palette);
|
||||
|
||||
auto SetupROM(ROM& rom) { rom_ = rom; }
|
||||
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user