Refactor CMakeLists.txt for improved code organization and readability

This commit is contained in:
scawful
2024-08-31 21:55:56 -04:00
parent f682f22eab
commit 0337483f85
3 changed files with 9 additions and 10 deletions

View File

@@ -21,7 +21,7 @@ if (YAZE_BUILD_EMU)
include(app/emu/emu.cmake)
endif()
if (YAZE_BUILD_Z3ED)
include(cli/z3ed.cmake)
include(cli/z3ed.cmake)
endif()
if (YAZE_BUILD_PYTHON)
include(py/yaze_py.cmake)
@@ -35,9 +35,9 @@ if (UNIX)
target_compile_definitions(yaze PRIVATE "stricmp=strcasecmp")
endif()
if(MACOS)
if(MACOS)
set(MACOSX_BUNDLE_ICON_FILE ${CMAKE_SOURCE_DIR}/yaze.ico)
set_target_properties(yaze
set_target_properties(yaze
PROPERTIES
BUNDLE True
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
@@ -46,7 +46,7 @@ if(MACOS)
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/cmake/yaze.plist.in
)
elseif(UNIX)
set_target_properties(yaze
set_target_properties(yaze
PROPERTIES
BUNDLE True
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
@@ -105,11 +105,11 @@ if (YAZE_BUILD_LIB)
ARCHIVE DESTINATION lib/static)
install(
FILES
FILES
yaze.h
incl/sprite.h
incl/snes_color.h
incl/overworld.h
DESTINATION include)
endif()
endif()
endif()

View File

@@ -10,7 +10,6 @@ add_executable(
test/integration/test_editor.cc
test/zelda3/overworld_test.cc
test/zelda3/sprite_builder_test.cc
cli/command_handler.cc
app/rom.cc
app/core/common.cc
app/core/labeling.cc