Refactor CMakeLists.txt for improved code organization and readability

This commit is contained in:
scawful
2024-08-31 21:55:56 -04:00
parent f682f22eab
commit 0337483f85
3 changed files with 9 additions and 10 deletions

View File

@@ -17,7 +17,7 @@ set(YAZE_INSTALL_LIB OFF)
# libpng features in bitmap.cc # libpng features in bitmap.cc
add_definitions("-DYAZE_LIB_PNG=1") add_definitions("-DYAZE_LIB_PNG=1")
# C++ Standard and CMake Specifications # C++ Standard and CMake Specifications
set(CMAKE_CXX_STANDARD 20) set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
@@ -39,11 +39,11 @@ include(cmake/absl.cmake)
# SDL2 and PNG # SDL2 and PNG
include(cmake/sdl2.cmake) include(cmake/sdl2.cmake)
# Asar # Asar
include(cmake/asar.cmake) include(cmake/asar.cmake)
# ImGui # ImGui
include(cmake/imgui.cmake) include(cmake/imgui.cmake)
# Project Files # Project Files
add_subdirectory(src) add_subdirectory(src)

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@@ -21,7 +21,7 @@ if (YAZE_BUILD_EMU)
include(app/emu/emu.cmake) include(app/emu/emu.cmake)
endif() endif()
if (YAZE_BUILD_Z3ED) if (YAZE_BUILD_Z3ED)
include(cli/z3ed.cmake) include(cli/z3ed.cmake)
endif() endif()
if (YAZE_BUILD_PYTHON) if (YAZE_BUILD_PYTHON)
include(py/yaze_py.cmake) include(py/yaze_py.cmake)
@@ -35,9 +35,9 @@ if (UNIX)
target_compile_definitions(yaze PRIVATE "stricmp=strcasecmp") target_compile_definitions(yaze PRIVATE "stricmp=strcasecmp")
endif() endif()
if(MACOS) if(MACOS)
set(MACOSX_BUNDLE_ICON_FILE ${CMAKE_SOURCE_DIR}/yaze.ico) set(MACOSX_BUNDLE_ICON_FILE ${CMAKE_SOURCE_DIR}/yaze.ico)
set_target_properties(yaze set_target_properties(yaze
PROPERTIES PROPERTIES
BUNDLE True BUNDLE True
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
@@ -46,7 +46,7 @@ if(MACOS)
MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/cmake/yaze.plist.in MACOSX_BUNDLE_INFO_PLIST ${CMAKE_SOURCE_DIR}/cmake/yaze.plist.in
) )
elseif(UNIX) elseif(UNIX)
set_target_properties(yaze set_target_properties(yaze
PROPERTIES PROPERTIES
BUNDLE True BUNDLE True
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib" ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
@@ -105,11 +105,11 @@ if (YAZE_BUILD_LIB)
ARCHIVE DESTINATION lib/static) ARCHIVE DESTINATION lib/static)
install( install(
FILES FILES
yaze.h yaze.h
incl/sprite.h incl/sprite.h
incl/snes_color.h incl/snes_color.h
incl/overworld.h incl/overworld.h
DESTINATION include) DESTINATION include)
endif() endif()
endif() endif()

View File

@@ -10,7 +10,6 @@ add_executable(
test/integration/test_editor.cc test/integration/test_editor.cc
test/zelda3/overworld_test.cc test/zelda3/overworld_test.cc
test/zelda3/sprite_builder_test.cc test/zelda3/sprite_builder_test.cc
cli/command_handler.cc
app/rom.cc app/rom.cc
app/core/common.cc app/core/common.cc
app/core/labeling.cc app/core/labeling.cc