add SetPalettecolor routine to Bitmap
This commit is contained in:
@@ -31,6 +31,7 @@ class Bitmap {
|
||||
void CreateTexture(std::shared_ptr<SDL_Renderer> renderer);
|
||||
|
||||
void ApplyPalette(SNESPalette &palette);
|
||||
void SetPaletteColor(int id, gfx::snes_color color);
|
||||
|
||||
absl::StatusOr<std::vector<Bitmap>> CreateTiles();
|
||||
absl::Status CreateFromTiles(const std::vector<Bitmap> &tiles);
|
||||
|
||||
Reference in New Issue
Block a user