remove old transparent color code in bitmap
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@@ -313,17 +313,10 @@ absl::Status Bitmap::ApplyPalette(const SnesPalette &palette) {
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for (int i = 0; i < palette.size(); ++i) {
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ASSIGN_OR_RETURN(gfx::SnesColor pal_color, palette.GetColor(i));
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// if (pal_color.is_transparent()) {
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// sdlPalette->colors[i].r = 0;
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// sdlPalette->colors[i].g = 0;
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// sdlPalette->colors[i].b = 0;
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// sdlPalette->colors[i].a = 0;
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// } else {
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sdlPalette->colors[i].r = pal_color.rgb().x;
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sdlPalette->colors[i].g = pal_color.rgb().y;
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sdlPalette->colors[i].b = pal_color.rgb().z;
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sdlPalette->colors[i].a = pal_color.rgb().w;
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// }
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}
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SDL_LockSurface(surface_.get());
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