Merge branch 'master' into window-dimensions-constant
This commit is contained in:
@@ -12,6 +12,7 @@
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#include "absl/status/statusor.h"
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#include "absl/strings/str_cat.h"
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#include "absl/strings/string_view.h"
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/rom.h"
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@@ -19,15 +20,6 @@ namespace yaze {
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namespace app {
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namespace snes_asm {
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static auto string_replace(std::string &str, const std::string &from,
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const std::string &to) -> bool {
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size_t start = str.find(from);
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if (start == std::string::npos) return false;
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str.replace(start, from.length(), to);
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return true;
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}
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std::string GenerateBytePool(char mosaic_tiles[core::kNumOverworldMaps]) {
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std::string to_return = "";
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int column = 0;
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@@ -64,6 +56,10 @@ std::string GenerateBytePool(char mosaic_tiles[core::kNumOverworldMaps]) {
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}
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absl::Status Script::ApplyPatchToROM(ROM &rom) {
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if (patch_contents_.empty() || patch_filename_.empty()) {
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return absl::InvalidArgumentError("No patch loaded!");
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}
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char *data = (char *)rom.data();
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int size = rom.GetSize();
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int count = 0;
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@@ -76,7 +72,8 @@ absl::Status Script::ApplyPatchToROM(ROM &rom) {
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}
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absl::Status Script::GenerateMosaicChangeAssembly(
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ROM &rom, char mosaic_tiles[core::kNumOverworldMaps], int routine_offset) {
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ROM &rom, char mosaic_tiles[core::kNumOverworldMaps], int routine_offset,
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int hook_offset) {
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std::fstream file("assets/asm/mosaic_change.asm",
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std::ios::out | std::ios::in);
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if (!file.is_open()) {
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@@ -89,12 +86,13 @@ absl::Status Script::GenerateMosaicChangeAssembly(
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file.close();
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auto assembly_string = assembly.str();
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if (!string_replace(assembly_string, "<HOOK>", kMosaicChangeOffset)) {
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if (!core::StringReplace(assembly_string, "<HOOK>", kMosaicChangeOffset)) {
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return absl::InternalError(
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"Mosaic template did not have proper `<HOOK>` to replace.");
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}
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if (!string_replace(
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if (!core::StringReplace(
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assembly_string, "<EXPANDED_SPACE>",
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absl::StrFormat("$%x", routine_offset + kSNESToPCOffset))) {
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return absl::InternalError(
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@@ -102,6 +100,7 @@ absl::Status Script::GenerateMosaicChangeAssembly(
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}
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assembly_string += GenerateBytePool(mosaic_tiles);
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patch_contents_ = assembly_string;
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patch_filename_ = "assets/asm/mosaic_change_generated.asm";
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std::ofstream new_file(patch_filename_, std::ios::out);
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if (new_file.is_open()) {
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@@ -23,16 +23,24 @@ namespace snes_asm {
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const std::string kMosaicChangeOffset = "$02AADB";
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constexpr int kSNESToPCOffset = 0x138000;
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class Script {
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class ScriptTemplate {
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public:
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virtual absl::Status ApplyPatchToROM(ROM& rom) = 0;
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virtual absl::Status GenerateMosaicChangeAssembly(
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ROM& rom, char mosaic_tiles[core::kNumOverworldMaps], int routine_offset,
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int hook_offset = 0) = 0;
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};
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class Script : public ScriptTemplate {
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public:
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Script() { asar_init_with_dll_path("assets/libasar.dll"); }
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absl::Status ApplyPatchToROM(ROM& rom) override;
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absl::Status GenerateMosaicChangeAssembly(
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ROM& rom, char mosaic_tiles[core::kNumOverworldMaps], int routine_offset);
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ROM& rom, char mosaic_tiles[core::kNumOverworldMaps], int routine_offset,
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int hook_offset = 0) override;
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private:
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absl::Status ApplyPatchToROM(ROM& rom);
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int64_t patch_size_;
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std::string patch_filename_;
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std::string patch_contents_;
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@@ -1,6 +1,7 @@
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#include "common.h"
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#include <cstdint>
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#include <string>
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namespace yaze {
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namespace app {
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@@ -19,7 +20,7 @@ int AddressFromBytes(uint8_t addr1, uint8_t addr2, uint8_t addr3) {
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}
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// hextodec has been imported from SNESDisasm to parse hex numbers
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int HexToDec(char* input, int length) {
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int HexToDec(char *input, int length) {
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int result = 0;
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int value;
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int ceiling = length - 1;
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@@ -48,6 +49,15 @@ int HexToDec(char* input, int length) {
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return result;
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}
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bool StringReplace(std::string &str, const std::string &from,
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const std::string &to) {
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size_t start = str.find(from);
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if (start == std::string::npos) return false;
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str.replace(start, from.length(), to);
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return true;
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}
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} // namespace core
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} // namespace app
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} // namespace yaze
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@@ -2,6 +2,7 @@
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#define YAZE_CORE_COMMON_H
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#include <cstdint>
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#include <string>
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namespace yaze {
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namespace app {
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@@ -10,6 +11,8 @@ namespace core {
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unsigned int SnesToPc(unsigned int addr);
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int AddressFromBytes(uint8_t addr1, uint8_t addr2, uint8_t addr3);
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int HexToDec(char *input, int length);
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bool StringReplace(std::string &str, const std::string &from,
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const std::string &to);
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} // namespace core
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} // namespace app
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@@ -156,7 +156,7 @@ absl::Status Controller::CreateWindow() {
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SDL_WINDOWPOS_UNDEFINED, // initial y position
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kScreenWidth, // width, in pixels
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kScreenHeight, // height, in pixels
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SDL_WINDOW_RESIZABLE | SDL_WINDOW_OPENGL),
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SDL_WINDOW_RESIZABLE),
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sdl_deleter());
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if (window_ == nullptr) {
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return absl::InternalError(
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@@ -8,7 +8,10 @@ namespace editor {
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void DungeonEditor::Update() {
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DrawToolset();
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canvas_.Update();
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canvas_.DrawBackground();
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canvas_.UpdateContext();
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canvas_.DrawGrid();
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canvas_.DrawOverlay();
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}
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void DungeonEditor::DrawToolset() {
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@@ -188,12 +188,12 @@ void MasterEditor::DrawFileMenu() const {
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void MasterEditor::DrawEditMenu() {
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if (ImGui::BeginMenu("Edit")) {
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MENU_ITEM2("Undo", "Ctrl+Z") {}
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MENU_ITEM2("Redo", "Ctrl+Y") {}
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MENU_ITEM2("Undo", "Ctrl+Z") { status_ = overworld_editor_.Undo(); }
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MENU_ITEM2("Redo", "Ctrl+Y") { status_ = overworld_editor_.Redo(); }
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ImGui::Separator();
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MENU_ITEM2("Cut", "Ctrl+X") {}
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MENU_ITEM2("Copy", "Ctrl+C") {}
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MENU_ITEM2("Paste", "Ctrl+V") {}
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MENU_ITEM2("Cut", "Ctrl+X") { status_ = overworld_editor_.Cut(); }
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MENU_ITEM2("Copy", "Ctrl+C") { status_ = overworld_editor_.Copy(); }
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MENU_ITEM2("Paste", "Ctrl+V") { status_ = overworld_editor_.Paste(); }
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ImGui::Separator();
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MENU_ITEM2("Find", "Ctrl+F") {}
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ImGui::Separator();
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@@ -41,8 +41,11 @@ class OverworldEditor {
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public:
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void SetupROM(ROM &rom);
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absl::Status Update();
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absl::Status Undo() { return absl::UnimplementedError("Undo"); }
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absl::Status Redo() { return absl::UnimplementedError("Redo"); }
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absl::Status Cut() { return absl::UnimplementedError("Cut"); }
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absl::Status Copy() { return absl::UnimplementedError("Copy"); }
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absl::Status Paste() { return absl::UnimplementedError("Paste"); }
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private:
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absl::Status DrawToolset();
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@@ -14,7 +14,6 @@ namespace editor {
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absl::Status PaletteEditor::Update() {
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for (const auto &name : kPaletteCategoryNames) {
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if (ImGui::TreeNode(name.data())) {
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ImGui::SameLine();
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if (ImGui::SmallButton("button")) {
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}
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@@ -23,8 +23,8 @@ static int overworldCustomMosaicArray = 0x1301F0;
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class ScreenEditor {
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public:
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void SetupROM(ROM &rom) { rom_ = rom; }
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ScreenEditor();
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void SetupROM(ROM &rom) { rom_ = rom; }
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void Update();
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private:
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@@ -116,9 +116,9 @@ class ROM {
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private:
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long size_ = 0;
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std::string filename_;
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uchar title[21] = "ROM Not Loaded";
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bool is_loaded_ = false;
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std::string filename_;
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Bytes rom_data_;
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std::shared_ptr<SDL_Renderer> renderer_;
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@@ -26,7 +26,7 @@ absl::Status Overworld::Load(ROM &rom, uchar *ow_blockset) {
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auto size = tiles16.size();
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for (int i = 0; i < core::kNumOverworldMaps; ++i) {
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auto map_status =
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overworld_maps_[i].BuildMapV2(size, game_state_, map_parent_);
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overworld_maps_[i].BuildMap(size, game_state_, map_parent_);
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if (!map_status.ok()) {
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return map_status;
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}
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@@ -102,55 +102,8 @@ void OverworldMap::LoadAreaInfo() {
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}
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}
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void OverworldMap::BuildMap(int count, int game_state, uchar* map_parent,
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uchar* ow_blockset, OWMapTiles& map_tiles) {
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if (large_map_) {
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parent_ = map_parent[index_];
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if (parent_ != index_ && !initialized_) {
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if (index_ >= 0x80 && index_ <= 0x8A && index_ != 0x88) {
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area_graphics_ = rom_[core::overworldSpecialGFXGroup + (parent_ - 128)];
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area_palette_ = rom_[core::overworldSpecialPALGroup + 1];
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} else if (index_ == 0x88) {
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area_graphics_ = 81;
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area_palette_ = 0;
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} else {
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area_graphics_ = rom_[core::mapGfx + parent_];
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area_palette_ = rom_[core::overworldMapPalette + parent_];
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}
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initialized_ = true;
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}
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}
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if (!BuildTileset(game_state).ok()) {
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std::cout << "BuildTileset failed" << std::endl;
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}
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BuildTiles16Gfx(count, ow_blockset); // build on GFX.mapgfx16Ptr
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// int world = 0;
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// if (index_ < 64) {
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// map_tiles_ = map_tiles.light_world;
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// } else if (index_ < 128 && index_ >= 64) {
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// map_tiles_ = map_tiles.dark_world;
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// world = 1;
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// } else {
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// map_tiles_ = map_tiles.special_world;
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// world = 2;
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// }
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// int superY = ((index_ - (world * 64)) / 8);
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// int superX = index_ - (world * 64) - (superY * 8);
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// for (int y = 0; y < 32; y++) {
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// for (int x = 0; x < 32; x++) {
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// auto xt = x + (superX * 32);
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// auto yt = y + (superY * 32);
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// CopyTile8bpp16((x * 16), (y * 16), map_tiles_[xt][yt], ow_blockset);
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// }
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// }
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}
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absl::Status OverworldMap::BuildMapV2(int count, int game_state,
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uchar* map_parent) {
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absl::Status OverworldMap::BuildMap(int count, int game_state,
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uchar* map_parent) {
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if (large_map_) {
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parent_ = map_parent[index_];
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if (parent_ != index_ && !initialized_) {
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@@ -174,12 +127,25 @@ absl::Status OverworldMap::BuildMapV2(int count, int game_state,
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return tileset_status;
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}
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// int world = 0;
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// if (index_ < 64) {
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// world_ = 0;
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// map_tiles_ = map_tiles.light_world;
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// } else if (index_ < 128 && index_ >= 64) {
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// world_ = 1;
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// map_tiles_ = map_tiles.dark_world;
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// world = 1;
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// } else {
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// world_ = 2;
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// map_tiles_ = map_tiles.special_world;
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// world = 2;
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// }
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// int superY = ((index_ - (world * 64)) / 8);
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// int superX = index_ - (world * 64) - (superY * 8);
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// for (int y = 0; y < 32; y++) {
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// for (int x = 0; x < 32; x++) {
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// auto xt = x + (superX * 32);
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// auto yt = y + (superY * 32);
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// CopyTile8bpp16((x * 16), (y * 16), map_tiles_[xt][yt], ow_blockset);
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// }
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// }
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return absl::OkStatus();
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@@ -246,40 +212,7 @@ absl::Status OverworldMap::BuildTileset(int game_state) {
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return absl::OkStatus();
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}
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void OverworldMap::BuildTiles16Gfx(int count, uchar* ow_blockset) {
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auto gfx_tile16_data = ow_blockset;
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auto gfx_tile8_data = nullptr; // rom_.GetMasterGraphicsBin();
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int offsets[] = {0, 8, 1024, 1032};
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auto yy = 0;
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auto xx = 0;
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// number of tiles16 3748?
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for (auto i = 0; i < count; i++) {
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// 8x8 tile draw
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// gfx8 = 4bpp so everyting is /2F
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auto tiles = tiles16_[i];
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for (auto tile = 0; tile < 4; tile++) {
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gfx::TileInfo info = tiles16_[i].tiles_info[tile];
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int offset = offsets[tile];
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for (auto y = 0; y < 8; y++) {
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for (auto x = 0; x < 4; x++) {
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CopyTile(x, y, xx, yy, offset, info, gfx_tile16_data, gfx_tile8_data);
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}
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}
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}
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xx += 16;
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if (xx >= 128) {
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yy += 2048;
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xx = 0;
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}
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}
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}
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absl::Status OverworldMap::BuildTiles16GfxV2(int count) {
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absl::Status OverworldMap::BuildTiles16Gfx(int count) {
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auto gfx_tile8_data = nullptr; // rom_.GetMasterGraphicsBin();
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int offsets[] = {0, 8, 1024, 1032};
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@@ -354,33 +287,6 @@ void OverworldMap::CopyTile8bpp16(int x, int y, int tile, uchar* ow_blockset) {
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}
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}
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// EXPERIMENTAL ----------------------------------------------------------------
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// map,current
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void OverworldMap::CopyTileToMap(int x, int y, int xx, int yy, int offset,
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gfx::TileInfo tile, uchar* gfx16Pointer,
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uchar* gfx8Pointer) {
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int mx = x;
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int my = y;
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uchar r = 0;
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if (tile.horizontal_mirror_ != 0) {
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mx = 3 - x;
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r = 1;
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}
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if (tile.vertical_mirror_ != 0) {
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my = 7 - y;
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}
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int tx = ((tile.id_ / 16) * 512) + ((tile.id_ - ((tile.id_ / 16) * 16)) * 4);
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auto index = xx + (yy * 512) + offset + (mx * 2) + (my * 512);
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auto pixel = gfx8Pointer[tx + (y * 64) + x];
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gfx16Pointer[index + r ^ 1] = (uchar)((pixel & 0x0F) + tile.palette_ * 16);
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gfx16Pointer[index + r] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
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}
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} // namespace zelda3
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} // namespace app
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} // namespace yaze
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@@ -24,10 +24,7 @@ class OverworldMap {
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public:
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OverworldMap(int index, ROM& rom, const std::vector<gfx::Tile16>& tiles16);
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void BuildMap(int count, int game_state, uchar* map_parent,
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uchar* ow_blockset, OWMapTiles& map_tiles);
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absl::Status BuildMapV2(int count, int game_state, uchar* map_parent);
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absl::Status BuildMap(int count, int game_state, uchar* map_parent);
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auto GetBitmap() { return bitmap_; }
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auto GetCurrentGraphicsSet() { return current_graphics_sheet_set; }
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@@ -36,21 +33,15 @@ class OverworldMap {
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private:
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void LoadAreaInfo();
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void BuildTiles16Gfx(int count, uchar* ow_blockset);
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absl::Status BuildTileset(int game_state);
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absl::Status BuildTiles16GfxV2(int count);
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absl::Status BuildTiles16Gfx(int count);
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// TODO: Find the SDL_Surface way to do this.
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void CopyTile(int x, int y, int xx, int yy, int offset, gfx::TileInfo tile,
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uchar* gfx16Pointer, uchar* gfx8Pointer);
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void CopyTile8bpp16(int x, int y, int tile, uchar* ow_blockset);
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void CopyTileToMap(int x, int y, int xx, int yy, int offset,
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gfx::TileInfo tile, uchar* gfx16Pointer,
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uchar* gfx8Pointer);
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void CopyTile8bpp16From8(int xP, int yP, int tileID, uchar* destbmpPtr);
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int parent_ = 0;
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int index_ = 0;
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int world_ = 0;
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||||
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Reference in New Issue
Block a user