changed tile.h and tile16.cc to snes_tile
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@@ -15,7 +15,7 @@
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#include "app/core/common.h"
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#include "app/core/constants.h"
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#include "app/gfx/tile.h"
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#include "app/gfx/snes_tile.h"
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namespace yaze {
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namespace app {
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