Dungeon Room Object refactor

This commit is contained in:
scawful
2024-01-10 23:14:49 -05:00
parent 9ba6af9c4c
commit 08b95df7ad
5 changed files with 196 additions and 190 deletions

View File

@@ -273,7 +273,7 @@ class Ppu : public Observer, public SharedROM {
clock_.SetFrequency(kPpuClockSpeed);
frame_buffer_.resize(256 * 240, 0);
screen_ = std::make_shared<gfx::Bitmap>(256, 240, 8, 0x100);
screen_->SetActive(false);
screen_->set_active(false);
}
// Resets the PPU to its initial state