Refactor graphics loading and decompression for consistency
- Updated various graphics loading functions to ensure consistent use of semicolons in ASSIGN_OR_RETURN statements. - Changed set_filename method in Rom class to accept std::string_view for improved efficiency. - Enhanced code readability and maintainability across multiple files by standardizing syntax.
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@@ -180,7 +180,7 @@ class Rom {
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auto end() { return rom_data_.end(); }
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auto vector() const { return rom_data_; }
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auto filename() const { return filename_; }
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auto set_filename(std::string name) { filename_ = name; }
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auto set_filename(std::string_view name) { filename_ = name; }
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auto short_name() const { return short_name_; }
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auto graphics_buffer() const { return graphics_buffer_; }
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auto mutable_graphics_buffer() { return &graphics_buffer_; }
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