Refactor graphics loading and decompression for consistency

- Updated various graphics loading functions to ensure consistent use of semicolons in ASSIGN_OR_RETURN statements.
- Changed set_filename method in Rom class to accept std::string_view for improved efficiency.
- Enhanced code readability and maintainability across multiple files by standardizing syntax.
This commit is contained in:
scawful
2025-05-19 17:15:15 -04:00
parent 30f0ae37a3
commit 095b3df27e
7 changed files with 17 additions and 16 deletions

View File

@@ -180,7 +180,7 @@ class Rom {
auto end() { return rom_data_.end(); }
auto vector() const { return rom_data_; }
auto filename() const { return filename_; }
auto set_filename(std::string name) { filename_ = name; }
auto set_filename(std::string_view name) { filename_ = name; }
auto short_name() const { return short_name_; }
auto graphics_buffer() const { return graphics_buffer_; }
auto mutable_graphics_buffer() { return &graphics_buffer_; }