Refactor graphics loading and decompression for consistency

- Updated various graphics loading functions to ensure consistent use of semicolons in ASSIGN_OR_RETURN statements.
- Changed set_filename method in Rom class to accept std::string_view for improved efficiency.
- Enhanced code readability and maintainability across multiple files by standardizing syntax.
This commit is contained in:
scawful
2025-05-19 17:15:15 -04:00
parent 30f0ae37a3
commit 095b3df27e
7 changed files with 17 additions and 16 deletions

View File

@@ -76,7 +76,7 @@ absl::Status Inventory::Create() {
absl::Status Inventory::BuildTileset() {
tilesheets_.reserve(6 * 0x2000);
for (int i = 0; i < 6 * 0x2000; i++) tilesheets_.push_back(0xFF);
ASSIGN_OR_RETURN(tilesheets_, Load2BppGraphics(*rom()))
ASSIGN_OR_RETURN(tilesheets_, Load2BppGraphics(*rom()));
std::vector<uint8_t> test;
for (int i = 0; i < 0x4000; i++) {
test_.push_back(tilesheets_[i]);