fix: Update platform conditionals to include UNIX for asset handling
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@@ -63,7 +63,7 @@ else()
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)
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# Add asset files for Windows/Linux builds
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if(WIN32 OR LINUX)
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if(WIN32 OR UNIX)
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target_sources(yaze PRIVATE ${YAZE_RESOURCE_FILES})
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# Set up asset deployment for Visual Studio
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@@ -7,7 +7,7 @@ set(
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app/core/asar_wrapper.cc
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)
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if (WIN32 OR MINGW OR UNIX AND NOT APPLE)
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if (WIN32 OR MINGW OR (UNIX AND NOT APPLE))
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list(APPEND YAZE_APP_CORE_SRC
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app/core/platform/font_loader.cc
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app/core/platform/file_dialog.cc
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