fix: Update platform conditionals to include UNIX for asset handling
This commit is contained in:
@@ -63,7 +63,7 @@ else()
|
||||
)
|
||||
|
||||
# Add asset files for Windows/Linux builds
|
||||
if(WIN32 OR LINUX)
|
||||
if(WIN32 OR UNIX)
|
||||
target_sources(yaze PRIVATE ${YAZE_RESOURCE_FILES})
|
||||
|
||||
# Set up asset deployment for Visual Studio
|
||||
|
||||
Reference in New Issue
Block a user