fix: Update platform conditionals to include UNIX for asset handling
This commit is contained in:
@@ -63,7 +63,7 @@ else()
|
|||||||
)
|
)
|
||||||
|
|
||||||
# Add asset files for Windows/Linux builds
|
# Add asset files for Windows/Linux builds
|
||||||
if(WIN32 OR LINUX)
|
if(WIN32 OR UNIX)
|
||||||
target_sources(yaze PRIVATE ${YAZE_RESOURCE_FILES})
|
target_sources(yaze PRIVATE ${YAZE_RESOURCE_FILES})
|
||||||
|
|
||||||
# Set up asset deployment for Visual Studio
|
# Set up asset deployment for Visual Studio
|
||||||
|
|||||||
@@ -7,7 +7,7 @@ set(
|
|||||||
app/core/asar_wrapper.cc
|
app/core/asar_wrapper.cc
|
||||||
)
|
)
|
||||||
|
|
||||||
if (WIN32 OR MINGW OR UNIX AND NOT APPLE)
|
if (WIN32 OR MINGW OR (UNIX AND NOT APPLE))
|
||||||
list(APPEND YAZE_APP_CORE_SRC
|
list(APPEND YAZE_APP_CORE_SRC
|
||||||
app/core/platform/font_loader.cc
|
app/core/platform/font_loader.cc
|
||||||
app/core/platform/file_dialog.cc
|
app/core/platform/file_dialog.cc
|
||||||
|
|||||||
Reference in New Issue
Block a user