Update GraphicsEditor, fix CommandHandler
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@@ -425,6 +425,8 @@ class ROM : public core::ExperimentFlags {
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gfx::Bitmap* mutable_graphics_sheet(int index) {
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return &graphics_bin_.at(index);
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}
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auto bitmap_manager() { return graphics_manager_; }
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auto mutable_bitmap_manager() { return &graphics_manager_; }
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auto title() const { return title_; }
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auto size() const { return size_; }
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@@ -499,8 +501,6 @@ class ROM : public core::ExperimentFlags {
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std::stack<gfx::Bitmap*> bitmaps_to_create_;
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std::stack<gfx::Bitmap*> bitmaps_to_render_;
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auto bitmap_manager() { return graphics_manager_; }
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std::vector<std::vector<uint8_t>> main_blockset_ids;
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std::vector<std::vector<uint8_t>> room_blockset_ids;
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std::vector<std::vector<uint8_t>> spriteset_ids;
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