update
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@@ -110,9 +110,9 @@ absl::Status OverworldEditor::DrawToolset() {
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RETURN_IF_ERROR(overworld_.Load(rom_))
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current_gfx_bmp_.Create(128, 512, 8,
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overworld_.GetCurrentGraphics().data(), 32768);
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tile16_blockset_bmp_.Create(128 * 2, 8192 * 2, 8,
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(uchar *)overworld_.GetCurrentBlockset(),
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1048576);
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tile16_blockset_bmp_.Create(
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512, 8192 * 2, 8, (uchar *)overworld_.GetCurrentBlockset().data(),
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1048576);
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rom_.RenderBitmap(current_gfx_bmp_);
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rom_.RenderBitmap(tile16_blockset_bmp_);
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}
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