chore: pass flag to overworld map for loading custom data
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@@ -67,7 +67,8 @@ constexpr int OverworldCustomTileGFXGroupEnabled = 0x140148;
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class OverworldMap : public editor::context::GfxContext {
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public:
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OverworldMap() = default;
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OverworldMap(int index, Rom& rom, std::vector<gfx::Tile16>& tiles16);
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OverworldMap(int index, Rom& rom, std::vector<gfx::Tile16>& tiles16,
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bool load_custom_data = false);
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absl::Status BuildMap(int count, int game_state, int world,
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OWBlockset& world_blockset);
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