Refactor EditorManager to improve code consistency and readability by standardizing spacing and updating key press conditions in popups

This commit is contained in:
scawful
2024-11-08 00:14:40 -05:00
parent 6c0bc9877e
commit 0ca27cd35c
2 changed files with 8 additions and 10 deletions

View File

@@ -314,8 +314,7 @@ void EditorManager::DrawStatusPopup() {
Separator(); Separator();
NewLine(); NewLine();
SameLine(128); SameLine(128);
if (Button("OK", gui::kDefaultModalSize) || if (Button("OK", gui::kDefaultModalSize) || IsKeyPressed(ImGuiKey_Space)) {
IsKeyPressed(GetKeyIndex(ImGuiKey_Space))) {
show_status_ = false; show_status_ = false;
status_ = absl::OkStatus(); status_ = absl::OkStatus();
} }
@@ -352,7 +351,7 @@ void EditorManager::DrawInfoPopup() {
Text("ROM Size: %s", core::UppercaseHexLongLong(rom()->size()).c_str()); Text("ROM Size: %s", core::UppercaseHexLongLong(rom()->size()).c_str());
if (Button("Close", gui::kDefaultModalSize) || if (Button("Close", gui::kDefaultModalSize) ||
IsKeyPressed(GetKeyIndex(ImGuiKey_Space))) { IsKeyPressed(ImGuiKey_Escape)) {
rom_info_ = false; rom_info_ = false;
CloseCurrentPopup(); CloseCurrentPopup();
} }

View File

@@ -16,8 +16,8 @@
#include "app/editor/music/music_editor.h" #include "app/editor/music/music_editor.h"
#include "app/editor/overworld/overworld_editor.h" #include "app/editor/overworld/overworld_editor.h"
#include "app/editor/sprite/sprite_editor.h" #include "app/editor/sprite/sprite_editor.h"
#include "app/editor/system/constant_manager.h"
#include "app/editor/system/command_manager.h" #include "app/editor/system/command_manager.h"
#include "app/editor/system/constant_manager.h"
#include "app/editor/system/extension_manager.h" #include "app/editor/system/extension_manager.h"
#include "app/editor/system/settings_editor.h" #include "app/editor/system/settings_editor.h"
#include "app/emu/emulator.h" #include "app/emu/emulator.h"
@@ -35,7 +35,7 @@ namespace editor {
* @brief The EditorManager controls the main editor window and manages the * @brief The EditorManager controls the main editor window and manages the
* various editor classes. * various editor classes.
* *
* This class inherits from SharedRom, GfxContext, and ExperimentFlags, and * This class inherits from SharedRom and ExperimentFlags, and
* provides functionality for setting up the screen, updating the editor, and * provides functionality for setting up the screen, updating the editor, and
* shutting down the editor. It also includes methods for drawing various menus * shutting down the editor. It also includes methods for drawing various menus
* and popups, saving the Rom, and managing editor-specific flags. * and popups, saving the Rom, and managing editor-specific flags.
@@ -96,7 +96,6 @@ class EditorManager : public SharedRom, public core::ExperimentFlags {
ImVector<int> active_tabs_; ImVector<int> active_tabs_;
std::vector<Editor *> active_editors_; std::vector<Editor *> active_editors_;
core::MessageDispatcher dispatcher_;
emu::Emulator emulator_; emu::Emulator emulator_;
Project current_project_; Project current_project_;