housekeeping
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@@ -14,6 +14,8 @@ namespace yaze {
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namespace app {
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namespace zelda3 {
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static constexpr int kTileOffsets = {0, 8, 4096, 4104};
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class OverworldMap {
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public:
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OverworldMap(int index, ROM& rom, const std::vector<gfx::Tile16>& tiles16);
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