From 0f3fd1fb5d40831b2a45b0fbb665c59081a7c6bf Mon Sep 17 00:00:00 2001 From: scawful Date: Sun, 10 Nov 2024 22:14:15 -0500 Subject: [PATCH] Rename staircase_rooms_vec_ to z3_staircases for clarity and update related usages --- src/app/zelda3/dungeon/room.cc | 6 +++--- src/app/zelda3/dungeon/room.h | 11 ++++------- 2 files changed, 7 insertions(+), 10 deletions(-) diff --git a/src/app/zelda3/dungeon/room.cc b/src/app/zelda3/dungeon/room.cc index 1987973b..8e72781b 100644 --- a/src/app/zelda3/dungeon/room.cc +++ b/src/app/zelda3/dungeon/room.cc @@ -301,7 +301,7 @@ void Room::LoadObjects() { LoadChests(); - staircase_rooms_vec_.clear(); + z3_staircases_.clear(); int nbr_of_staircase = 0; int pos = objects_location + 2; @@ -375,7 +375,7 @@ void Room::LoadObjects() { if (nbr_of_staircase < 4) { tile_objects_.back().set_options(ObjectOption::Stairs | tile_objects_.back().options()); - staircase_rooms_vec_.push_back(z3_staircase( + z3_staircases_.push_back(z3_staircase( posX, posY, absl::StrCat("To ", staircase_rooms_[nbr_of_staircase]) .data())); @@ -383,7 +383,7 @@ void Room::LoadObjects() { } else { tile_objects_.back().set_options(ObjectOption::Stairs | tile_objects_.back().options()); - staircase_rooms_vec_.push_back(z3_staircase(posX, posY, "To ???")); + z3_staircases_.push_back(z3_staircase(posX, posY, "To ???")); } } } diff --git a/src/app/zelda3/dungeon/room.h b/src/app/zelda3/dungeon/room.h index 9cf2de7c..2fe1e0b3 100644 --- a/src/app/zelda3/dungeon/room.h +++ b/src/app/zelda3/dungeon/room.h @@ -159,10 +159,13 @@ class Room : public SharedRom { int64_t room_size_pointer_; std::array blocks_; + std::array chest_list_; std::array background_bmps_; + std::vector tile_objects_; std::vector sprites_; - std::vector staircase_rooms_vec_; + std::vector z3_staircases_; + std::vector chests_in_room_; z3_dungeon_background2 bg2_; z3_dungeon_destination pits_; @@ -170,12 +173,6 @@ class Room : public SharedRom { z3_dungeon_destination stair2_; z3_dungeon_destination stair3_; z3_dungeon_destination stair4_; - - std::array chest_list_; - std::vector chests_in_room_; - std::vector tile_objects_; - - std::vector room_addresses_; }; constexpr std::string_view kRoomNames[] = {