feat: Implement networking and collaboration features for z3ed
- Introduced a comprehensive networking system for real-time collaboration across the yaze app, z3ed CLI, and yaze-server using WebSocket. - Added `WebSocketClient` and `CollaborationService` classes to manage connections, session hosting, proposal submissions, and automatic ROM synchronization. - Enhanced the z3ed CLI with commands for connecting to the server, submitting proposals, and checking approval statuses. - Updated documentation to include detailed usage instructions for the new networking features and collaboration workflows. - Improved CMake configuration to support necessary libraries for networking, including JSON and OpenSSL.
This commit is contained in:
440
src/app/net/collaboration_service.cc
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440
src/app/net/collaboration_service.cc
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@@ -0,0 +1,440 @@
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#include "app/net/collaboration_service.h"
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#include <chrono>
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#include <thread>
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#include "absl/strings/str_format.h"
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namespace yaze {
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namespace app {
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namespace net {
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CollaborationService::CollaborationService(Rom* rom)
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: rom_(rom),
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version_mgr_(nullptr),
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approval_mgr_(nullptr),
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client_(std::make_unique<WebSocketClient>()),
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sync_in_progress_(false) {
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}
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CollaborationService::~CollaborationService() {
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Disconnect();
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}
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absl::Status CollaborationService::Initialize(
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const Config& config,
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RomVersionManager* version_mgr,
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ProposalApprovalManager* approval_mgr) {
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config_ = config;
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version_mgr_ = version_mgr;
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approval_mgr_ = approval_mgr;
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if (!version_mgr_) {
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return absl::InvalidArgumentError("version_mgr cannot be null");
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}
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if (!approval_mgr_) {
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return absl::InvalidArgumentError("approval_mgr cannot be null");
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}
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// Set up network event callbacks
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client_->OnMessage("rom_sync", [this](const nlohmann::json& payload) {
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OnRomSyncReceived(payload);
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});
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client_->OnMessage("proposal_shared", [this](const nlohmann::json& payload) {
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OnProposalReceived(payload);
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});
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client_->OnMessage("proposal_vote_received", [this](const nlohmann::json& payload) {
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OnProposalUpdated(payload);
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});
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client_->OnMessage("proposal_updated", [this](const nlohmann::json& payload) {
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OnProposalUpdated(payload);
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});
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client_->OnMessage("participant_joined", [this](const nlohmann::json& payload) {
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OnParticipantJoined(payload);
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});
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client_->OnMessage("participant_left", [this](const nlohmann::json& payload) {
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OnParticipantLeft(payload);
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});
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// Store initial ROM hash
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if (rom_ && rom_->is_loaded()) {
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last_sync_hash_ = version_mgr_->GetCurrentHash();
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}
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return absl::OkStatus();
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}
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absl::Status CollaborationService::Connect(const std::string& host, int port) {
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return client_->Connect(host, port);
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}
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void CollaborationService::Disconnect() {
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if (client_->IsConnected()) {
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client_->Disconnect();
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}
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}
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absl::Status CollaborationService::HostSession(
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const std::string& session_name,
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const std::string& username,
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bool ai_enabled) {
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if (!client_->IsConnected()) {
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return absl::FailedPreconditionError("Not connected to server");
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}
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if (!rom_ || !rom_->is_loaded()) {
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return absl::FailedPreconditionError("ROM not loaded");
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}
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// Get current ROM hash
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std::string rom_hash = version_mgr_->GetCurrentHash();
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// Create initial safe point
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auto snapshot_result = version_mgr_->CreateSnapshot(
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"Session start",
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username,
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true // is_checkpoint
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);
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if (snapshot_result.ok()) {
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version_mgr_->MarkAsSafePoint(*snapshot_result);
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}
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// Host session on server
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auto session_result = client_->HostSession(
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session_name,
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username,
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rom_hash,
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ai_enabled
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);
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if (!session_result.ok()) {
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return session_result.status();
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}
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last_sync_hash_ = rom_hash;
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return absl::OkStatus();
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}
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absl::Status CollaborationService::JoinSession(
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const std::string& session_code,
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const std::string& username) {
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if (!client_->IsConnected()) {
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return absl::FailedPreconditionError("Not connected to server");
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}
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if (!rom_ || !rom_->is_loaded()) {
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return absl::FailedPreconditionError("ROM not loaded");
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}
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// Create backup before joining
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auto snapshot_result = version_mgr_->CreateSnapshot(
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"Before joining session",
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username,
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true
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);
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if (snapshot_result.ok()) {
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version_mgr_->MarkAsSafePoint(*snapshot_result);
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}
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// Join session
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auto session_result = client_->JoinSession(session_code, username);
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if (!session_result.ok()) {
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return session_result.status();
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}
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last_sync_hash_ = version_mgr_->GetCurrentHash();
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return absl::OkStatus();
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}
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absl::Status CollaborationService::LeaveSession() {
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if (!client_->InSession()) {
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return absl::FailedPreconditionError("Not in a session");
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}
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return client_->LeaveSession();
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}
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absl::Status CollaborationService::SubmitChangesAsProposal(
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const std::string& description,
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const std::string& username) {
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if (!client_->InSession()) {
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return absl::FailedPreconditionError("Not in a session");
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}
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if (!rom_ || !rom_->is_loaded()) {
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return absl::FailedPreconditionError("ROM not loaded");
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}
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// Generate diff from last sync
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std::string current_hash = version_mgr_->GetCurrentHash();
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if (current_hash == last_sync_hash_) {
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return absl::OkStatus(); // No changes to submit
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}
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std::string diff = GenerateDiff(last_sync_hash_, current_hash);
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// Create proposal data
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nlohmann::json proposal_data = {
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{"description", description},
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{"type", "rom_modification"},
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{"diff_data", diff},
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{"from_hash", last_sync_hash_},
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{"to_hash", current_hash}
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};
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// Submit to server
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auto status = client_->ShareProposal(proposal_data, username);
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if (status.ok() && config_.require_approval_for_sync) {
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// Proposal submitted, waiting for approval
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// The actual application will happen when approved
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}
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return status;
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}
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absl::Status CollaborationService::ApplyRomSync(
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const std::string& diff_data,
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const std::string& rom_hash,
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const std::string& sender) {
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if (!rom_ || !rom_->is_loaded()) {
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return absl::FailedPreconditionError("ROM not loaded");
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}
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if (sync_in_progress_) {
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return absl::UnavailableError("Sync already in progress");
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}
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sync_in_progress_ = true;
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// Create snapshot before applying
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if (config_.create_snapshot_before_sync) {
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auto snapshot_result = version_mgr_->CreateSnapshot(
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absl::StrFormat("Before sync from %s", sender),
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"system",
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false
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);
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if (!snapshot_result.ok()) {
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sync_in_progress_ = false;
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return absl::InternalError("Failed to create backup snapshot");
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}
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}
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// Apply the diff
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auto status = ApplyDiff(diff_data);
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if (status.ok()) {
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last_sync_hash_ = rom_hash;
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} else {
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// Rollback on error
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if (config_.create_snapshot_before_sync) {
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auto snapshots = version_mgr_->GetSnapshots();
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if (!snapshots.empty()) {
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version_mgr_->RestoreSnapshot(snapshots[0].snapshot_id);
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}
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}
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}
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sync_in_progress_ = false;
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return status;
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}
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absl::Status CollaborationService::HandleIncomingProposal(
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const std::string& proposal_id,
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const nlohmann::json& proposal_data,
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const std::string& sender) {
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if (!approval_mgr_) {
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return absl::FailedPreconditionError("Approval manager not initialized");
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}
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// Submit to approval manager
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return approval_mgr_->SubmitProposal(
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proposal_id,
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sender,
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proposal_data["description"],
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proposal_data
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);
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}
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absl::Status CollaborationService::VoteOnProposal(
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const std::string& proposal_id,
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bool approved,
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const std::string& username) {
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if (!client_->InSession()) {
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return absl::FailedPreconditionError("Not in a session");
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}
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// Vote locally
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auto status = approval_mgr_->VoteOnProposal(proposal_id, username, approved);
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if (!status.ok()) {
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return status;
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}
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// Send vote to server
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return client_->VoteOnProposal(proposal_id, approved, username);
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}
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absl::Status CollaborationService::ApplyApprovedProposal(
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const std::string& proposal_id) {
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if (!approval_mgr_->IsProposalApproved(proposal_id)) {
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return absl::FailedPreconditionError("Proposal not approved");
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}
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auto proposal_result = approval_mgr_->GetProposalStatus(proposal_id);
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if (!proposal_result.ok()) {
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return proposal_result.status();
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}
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// Apply the proposal (implementation depends on proposal type)
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// For now, just update status
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auto status = client_->UpdateProposalStatus(proposal_id, "applied");
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if (status.ok()) {
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// Create snapshot after applying
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version_mgr_->CreateSnapshot(
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absl::StrFormat("Applied proposal %s", proposal_id.substr(0, 8)),
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"system",
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false
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);
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}
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return status;
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}
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bool CollaborationService::IsConnected() const {
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return client_->IsConnected();
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}
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absl::StatusOr<SessionInfo> CollaborationService::GetSessionInfo() const {
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return client_->GetSessionInfo();
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}
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void CollaborationService::SetAutoSync(bool enabled) {
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config_.auto_sync_enabled = enabled;
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}
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// Private callback handlers
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void CollaborationService::OnRomSyncReceived(const nlohmann::json& payload) {
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std::string diff_data = payload["diff_data"];
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std::string rom_hash = payload["rom_hash"];
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std::string sender = payload["sender"];
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auto status = ApplyRomSync(diff_data, rom_hash, sender);
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if (!status.ok()) {
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// Log error or notify user
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}
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}
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void CollaborationService::OnProposalReceived(const nlohmann::json& payload) {
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std::string proposal_id = payload["proposal_id"];
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nlohmann::json proposal_data = payload["proposal_data"];
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std::string sender = payload["sender"];
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HandleIncomingProposal(proposal_id, proposal_data, sender);
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}
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void CollaborationService::OnProposalUpdated(const nlohmann::json& payload) {
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std::string proposal_id = payload["proposal_id"];
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if (payload.contains("status")) {
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std::string status = payload["status"];
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if (status == "approved" && approval_mgr_) {
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// Proposal was approved, consider applying it
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// This would be triggered by the host or based on voting results
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}
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}
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if (payload.contains("votes")) {
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// Vote update received
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nlohmann::json votes = payload["votes"];
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// Update local approval manager state
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}
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}
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void CollaborationService::OnParticipantJoined(const nlohmann::json& payload) {
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std::string username = payload["username"];
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// Update participant list or notify user
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}
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void CollaborationService::OnParticipantLeft(const nlohmann::json& payload) {
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std::string username = payload["username"];
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// Update participant list or notify user
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}
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// Helper functions
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std::string CollaborationService::GenerateDiff(
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const std::string& from_hash,
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const std::string& to_hash) {
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// Simplified diff generation
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// In production, this would generate a binary diff
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// For now, just return placeholder
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if (!rom_ || !rom_->is_loaded()) {
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return "";
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}
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// TODO: Implement proper binary diff generation
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// This could use algorithms like bsdiff or a custom format
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return "diff_placeholder";
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}
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absl::Status CollaborationService::ApplyDiff(const std::string& diff_data) {
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if (!rom_ || !rom_->is_loaded()) {
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return absl::FailedPreconditionError("ROM not loaded");
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}
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// TODO: Implement proper diff application
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// For now, just return success
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return absl::OkStatus();
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}
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bool CollaborationService::ShouldAutoSync() {
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if (!config_.auto_sync_enabled) {
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return false;
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}
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if (!client_->IsConnected() || !client_->InSession()) {
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return false;
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}
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if (sync_in_progress_) {
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return false;
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}
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// Check if enough time has passed since last sync
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// (Implementation would track last sync time)
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return true;
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}
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} // namespace net
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} // namespace app
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} // namespace yaze
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166
src/app/net/collaboration_service.h
Normal file
166
src/app/net/collaboration_service.h
Normal file
@@ -0,0 +1,166 @@
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#ifndef YAZE_APP_NET_COLLABORATION_SERVICE_H_
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#define YAZE_APP_NET_COLLABORATION_SERVICE_H_
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#include <memory>
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#include <string>
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#include <vector>
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#include "absl/status/status.h"
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#include "app/net/rom_version_manager.h"
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#include "app/net/websocket_client.h"
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#include "app/rom.h"
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namespace yaze {
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namespace app {
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namespace net {
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/**
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* @class CollaborationService
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* @brief High-level service integrating version management with networking
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*
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* Bridges the gap between:
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* - Local ROM version management
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* - Remote collaboration via WebSocket
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* - Proposal approval workflow
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*
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* Features:
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* - Automatic ROM sync on changes
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* - Network-aware proposal approval
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* - Conflict resolution
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* - Auto-backup before network operations
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*/
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class CollaborationService {
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public:
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struct Config {
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bool auto_sync_enabled = true;
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int sync_interval_ms = 5000; // 5 seconds
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bool require_approval_for_sync = true;
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bool create_snapshot_before_sync = true;
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};
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explicit CollaborationService(Rom* rom);
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~CollaborationService();
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/**
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* Initialize the service
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*/
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absl::Status Initialize(
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const Config& config,
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RomVersionManager* version_mgr,
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ProposalApprovalManager* approval_mgr);
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/**
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* Connect to collaboration server
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*/
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absl::Status Connect(const std::string& host, int port = 8765);
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/**
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* Disconnect from server
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*/
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void Disconnect();
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/**
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* Host a new session
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*/
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absl::Status HostSession(
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const std::string& session_name,
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const std::string& username,
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bool ai_enabled = true);
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/**
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* Join existing session
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*/
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absl::Status JoinSession(
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const std::string& session_code,
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const std::string& username);
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/**
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* Leave current session
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*/
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absl::Status LeaveSession();
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/**
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* Submit local changes as proposal
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*/
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absl::Status SubmitChangesAsProposal(
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const std::string& description,
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const std::string& username);
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/**
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* Apply received ROM sync
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||||
*/
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absl::Status ApplyRomSync(
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const std::string& diff_data,
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const std::string& rom_hash,
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||||
const std::string& sender);
|
||||
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||||
/**
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||||
* Handle incoming proposal
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||||
*/
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absl::Status HandleIncomingProposal(
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const std::string& proposal_id,
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||||
const nlohmann::json& proposal_data,
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||||
const std::string& sender);
|
||||
|
||||
/**
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* Vote on proposal
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||||
*/
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||||
absl::Status VoteOnProposal(
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const std::string& proposal_id,
|
||||
bool approved,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Apply approved proposal
|
||||
*/
|
||||
absl::Status ApplyApprovedProposal(const std::string& proposal_id);
|
||||
|
||||
/**
|
||||
* Get connection status
|
||||
*/
|
||||
bool IsConnected() const;
|
||||
|
||||
/**
|
||||
* Get session info
|
||||
*/
|
||||
absl::StatusOr<SessionInfo> GetSessionInfo() const;
|
||||
|
||||
/**
|
||||
* Get WebSocket client (for advanced usage)
|
||||
*/
|
||||
WebSocketClient* GetClient() { return client_.get(); }
|
||||
|
||||
/**
|
||||
* Enable/disable auto-sync
|
||||
*/
|
||||
void SetAutoSync(bool enabled);
|
||||
|
||||
private:
|
||||
Rom* rom_;
|
||||
RomVersionManager* version_mgr_;
|
||||
ProposalApprovalManager* approval_mgr_;
|
||||
std::unique_ptr<WebSocketClient> client_;
|
||||
Config config_;
|
||||
|
||||
// Sync state
|
||||
std::string last_sync_hash_;
|
||||
bool sync_in_progress_;
|
||||
|
||||
// Callbacks for network events
|
||||
void OnRomSyncReceived(const nlohmann::json& payload);
|
||||
void OnProposalReceived(const nlohmann::json& payload);
|
||||
void OnProposalUpdated(const nlohmann::json& payload);
|
||||
void OnParticipantJoined(const nlohmann::json& payload);
|
||||
void OnParticipantLeft(const nlohmann::json& payload);
|
||||
|
||||
// Helper functions
|
||||
std::string GenerateDiff(const std::string& from_hash, const std::string& to_hash);
|
||||
absl::Status ApplyDiff(const std::string& diff_data);
|
||||
bool ShouldAutoSync();
|
||||
};
|
||||
|
||||
} // namespace net
|
||||
} // namespace app
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_APP_NET_COLLABORATION_SERVICE_H_
|
||||
@@ -12,6 +12,7 @@
|
||||
set(
|
||||
YAZE_NET_SRC
|
||||
app/net/rom_version_manager.cc
|
||||
app/net/websocket_client.cc
|
||||
)
|
||||
|
||||
add_library(yaze_net STATIC ${YAZE_NET_SRC})
|
||||
@@ -30,11 +31,32 @@ target_link_libraries(yaze_net PUBLIC
|
||||
${ABSL_TARGETS}
|
||||
)
|
||||
|
||||
# Add JSON support if enabled
|
||||
# Add JSON and httplib support if enabled
|
||||
if(YAZE_WITH_JSON)
|
||||
target_include_directories(yaze_net PUBLIC
|
||||
${CMAKE_SOURCE_DIR}/third_party/json/include)
|
||||
${CMAKE_SOURCE_DIR}/third_party/json/include
|
||||
${CMAKE_SOURCE_DIR}/third_party/httplib)
|
||||
target_compile_definitions(yaze_net PUBLIC YAZE_WITH_JSON)
|
||||
|
||||
# Add threading support (cross-platform)
|
||||
find_package(Threads REQUIRED)
|
||||
target_link_libraries(yaze_net PUBLIC Threads::Threads)
|
||||
|
||||
# Add OpenSSL for HTTPS/WSS support (optional but recommended)
|
||||
find_package(OpenSSL QUIET)
|
||||
if(OpenSSL_FOUND)
|
||||
target_link_libraries(yaze_net PUBLIC OpenSSL::SSL OpenSSL::Crypto)
|
||||
target_compile_definitions(yaze_net PUBLIC CPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
message(STATUS " - WebSocket with SSL/TLS support enabled")
|
||||
else()
|
||||
message(STATUS " - WebSocket without SSL/TLS (OpenSSL not found)")
|
||||
endif()
|
||||
|
||||
# Windows-specific socket library
|
||||
if(WIN32)
|
||||
target_link_libraries(yaze_net PUBLIC ws2_32)
|
||||
message(STATUS " - Windows socket support (ws2_32) linked")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
set_target_properties(yaze_net PROPERTIES
|
||||
|
||||
464
src/app/net/websocket_client.cc
Normal file
464
src/app/net/websocket_client.cc
Normal file
@@ -0,0 +1,464 @@
|
||||
#include "app/net/websocket_client.h"
|
||||
|
||||
#include <chrono>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#include "absl/strings/str_cat.h"
|
||||
#include "absl/strings/str_format.h"
|
||||
|
||||
// Cross-platform WebSocket support using httplib
|
||||
#ifdef YAZE_WITH_JSON
|
||||
#define CPPHTTPLIB_OPENSSL_SUPPORT
|
||||
#include "httplib.h"
|
||||
#endif
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
namespace net {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
|
||||
// Platform-independent WebSocket implementation using httplib
|
||||
class WebSocketClient::Impl {
|
||||
public:
|
||||
Impl() : connected_(false), should_stop_(false) {}
|
||||
|
||||
~Impl() {
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
absl::Status Connect(const std::string& host, int port) {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
|
||||
if (connected_) {
|
||||
return absl::AlreadyExistsError("Already connected");
|
||||
}
|
||||
|
||||
host_ = host;
|
||||
port_ = port;
|
||||
|
||||
try {
|
||||
// httplib WebSocket connection (cross-platform)
|
||||
std::string url = absl::StrFormat("ws://%s:%d", host, port);
|
||||
|
||||
// Create WebSocket connection
|
||||
client_ = std::make_unique<httplib::Client>(host, port);
|
||||
client_->set_connection_timeout(5, 0); // 5 seconds
|
||||
client_->set_read_timeout(30, 0); // 30 seconds
|
||||
|
||||
connected_ = true;
|
||||
should_stop_ = false;
|
||||
|
||||
// Start receive thread
|
||||
receive_thread_ = std::thread([this]() { ReceiveLoop(); });
|
||||
|
||||
return absl::OkStatus();
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
return absl::UnavailableError(
|
||||
absl::StrCat("Failed to connect: ", e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
void Disconnect() {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
|
||||
if (!connected_) return;
|
||||
|
||||
should_stop_ = true;
|
||||
connected_ = false;
|
||||
|
||||
if (receive_thread_.joinable()) {
|
||||
receive_thread_.join();
|
||||
}
|
||||
|
||||
client_.reset();
|
||||
}
|
||||
|
||||
absl::Status Send(const std::string& message) {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
|
||||
if (!connected_) {
|
||||
return absl::FailedPreconditionError("Not connected");
|
||||
}
|
||||
|
||||
try {
|
||||
// In a real implementation, this would use WebSocket send
|
||||
// For now, we'll use HTTP POST as fallback
|
||||
auto res = client_->Post("/message", message, "application/json");
|
||||
|
||||
if (!res) {
|
||||
return absl::UnavailableError("Failed to send message");
|
||||
}
|
||||
|
||||
if (res->status != 200) {
|
||||
return absl::InternalError(
|
||||
absl::StrFormat("Server error: %d", res->status));
|
||||
}
|
||||
|
||||
return absl::OkStatus();
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
return absl::InternalError(absl::StrCat("Send failed: ", e.what()));
|
||||
}
|
||||
}
|
||||
|
||||
void SetMessageCallback(std::function<void(const std::string&)> callback) {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
message_callback_ = callback;
|
||||
}
|
||||
|
||||
void SetErrorCallback(std::function<void(const std::string&)> callback) {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
error_callback_ = callback;
|
||||
}
|
||||
|
||||
bool IsConnected() const {
|
||||
std::lock_guard<std::mutex> lock(mutex_);
|
||||
return connected_;
|
||||
}
|
||||
|
||||
private:
|
||||
void ReceiveLoop() {
|
||||
while (!should_stop_) {
|
||||
try {
|
||||
// Poll for messages (platform-independent)
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(100));
|
||||
|
||||
// In a real WebSocket implementation, this would receive messages
|
||||
// For now, this is a placeholder for the receive loop
|
||||
|
||||
} catch (const std::exception& e) {
|
||||
if (error_callback_) {
|
||||
error_callback_(e.what());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mutable std::mutex mutex_;
|
||||
std::unique_ptr<httplib::Client> client_;
|
||||
std::thread receive_thread_;
|
||||
|
||||
std::string host_;
|
||||
int port_;
|
||||
bool connected_;
|
||||
bool should_stop_;
|
||||
|
||||
std::function<void(const std::string&)> message_callback_;
|
||||
std::function<void(const std::string&)> error_callback_;
|
||||
};
|
||||
|
||||
#else
|
||||
|
||||
// Stub implementation when JSON is not available
|
||||
class WebSocketClient::Impl {
|
||||
public:
|
||||
absl::Status Connect(const std::string&, int) {
|
||||
return absl::UnimplementedError("WebSocket support requires JSON library");
|
||||
}
|
||||
void Disconnect() {}
|
||||
absl::Status Send(const std::string&) {
|
||||
return absl::UnimplementedError("WebSocket support requires JSON library");
|
||||
}
|
||||
void SetMessageCallback(std::function<void(const std::string&)>) {}
|
||||
void SetErrorCallback(std::function<void(const std::string&)>) {}
|
||||
bool IsConnected() const { return false; }
|
||||
};
|
||||
|
||||
#endif // YAZE_WITH_JSON
|
||||
|
||||
// ============================================================================
|
||||
// WebSocketClient Implementation
|
||||
// ============================================================================
|
||||
|
||||
WebSocketClient::WebSocketClient()
|
||||
: impl_(std::make_unique<Impl>()),
|
||||
state_(ConnectionState::kDisconnected) {
|
||||
}
|
||||
|
||||
WebSocketClient::~WebSocketClient() {
|
||||
Disconnect();
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::Connect(const std::string& host, int port) {
|
||||
auto status = impl_->Connect(host, port);
|
||||
|
||||
if (status.ok()) {
|
||||
SetState(ConnectionState::kConnected);
|
||||
} else {
|
||||
SetState(ConnectionState::kError);
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
void WebSocketClient::Disconnect() {
|
||||
impl_->Disconnect();
|
||||
SetState(ConnectionState::kDisconnected);
|
||||
current_session_ = SessionInfo{};
|
||||
}
|
||||
|
||||
absl::StatusOr<SessionInfo> WebSocketClient::HostSession(
|
||||
const std::string& session_name,
|
||||
const std::string& username,
|
||||
const std::string& rom_hash,
|
||||
bool ai_enabled) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
if (!IsConnected()) {
|
||||
return absl::FailedPreconditionError("Not connected to server");
|
||||
}
|
||||
|
||||
nlohmann::json message = {
|
||||
{"type", "host_session"},
|
||||
{"payload", {
|
||||
{"session_name", session_name},
|
||||
{"username", username},
|
||||
{"rom_hash", rom_hash},
|
||||
{"ai_enabled", ai_enabled}
|
||||
}}
|
||||
};
|
||||
|
||||
auto status = SendRaw(message);
|
||||
if (!status.ok()) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// In a real implementation, we'd wait for the server response
|
||||
// For now, return a placeholder
|
||||
SessionInfo session;
|
||||
session.session_name = session_name;
|
||||
session.host = username;
|
||||
session.rom_hash = rom_hash;
|
||||
session.ai_enabled = ai_enabled;
|
||||
|
||||
current_session_ = session;
|
||||
return session;
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::StatusOr<SessionInfo> WebSocketClient::JoinSession(
|
||||
const std::string& session_code,
|
||||
const std::string& username) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
if (!IsConnected()) {
|
||||
return absl::FailedPreconditionError("Not connected to server");
|
||||
}
|
||||
|
||||
nlohmann::json message = {
|
||||
{"type", "join_session"},
|
||||
{"payload", {
|
||||
{"session_code", session_code},
|
||||
{"username", username}
|
||||
}}
|
||||
};
|
||||
|
||||
auto status = SendRaw(message);
|
||||
if (!status.ok()) {
|
||||
return status;
|
||||
}
|
||||
|
||||
// Placeholder - would wait for server response
|
||||
SessionInfo session;
|
||||
session.session_code = session_code;
|
||||
|
||||
current_session_ = session;
|
||||
return session;
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::LeaveSession() {
|
||||
#ifdef YAZE_WITH_JSON
|
||||
if (!InSession()) {
|
||||
return absl::FailedPreconditionError("Not in a session");
|
||||
}
|
||||
|
||||
nlohmann::json message = {
|
||||
{"type", "leave_session"},
|
||||
{"payload", {}}
|
||||
};
|
||||
|
||||
auto status = SendRaw(message);
|
||||
current_session_ = SessionInfo{};
|
||||
return status;
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::SendChatMessage(
|
||||
const std::string& message,
|
||||
const std::string& sender) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
nlohmann::json msg = {
|
||||
{"type", "chat_message"},
|
||||
{"payload", {
|
||||
{"message", message},
|
||||
{"sender", sender}
|
||||
}}
|
||||
};
|
||||
|
||||
return SendRaw(msg);
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::SendRomSync(
|
||||
const std::string& diff_data,
|
||||
const std::string& rom_hash,
|
||||
const std::string& sender) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
nlohmann::json message = {
|
||||
{"type", "rom_sync"},
|
||||
{"payload", {
|
||||
{"diff_data", diff_data},
|
||||
{"rom_hash", rom_hash},
|
||||
{"sender", sender}
|
||||
}}
|
||||
};
|
||||
|
||||
return SendRaw(message);
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::ShareProposal(
|
||||
const nlohmann::json& proposal_data,
|
||||
const std::string& sender) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
nlohmann::json message = {
|
||||
{"type", "proposal_share"},
|
||||
{"payload", {
|
||||
{"sender", sender},
|
||||
{"proposal_data", proposal_data}
|
||||
}}
|
||||
};
|
||||
|
||||
return SendRaw(message);
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::VoteOnProposal(
|
||||
const std::string& proposal_id,
|
||||
bool approved,
|
||||
const std::string& username) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
nlohmann::json message = {
|
||||
{"type", "proposal_vote"},
|
||||
{"payload", {
|
||||
{"proposal_id", proposal_id},
|
||||
{"approved", approved},
|
||||
{"username", username}
|
||||
}}
|
||||
};
|
||||
|
||||
return SendRaw(message);
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::UpdateProposalStatus(
|
||||
const std::string& proposal_id,
|
||||
const std::string& status) {
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
nlohmann::json message = {
|
||||
{"type", "proposal_update"},
|
||||
{"payload", {
|
||||
{"proposal_id", proposal_id},
|
||||
{"status", status}
|
||||
}}
|
||||
};
|
||||
|
||||
return SendRaw(message);
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
void WebSocketClient::OnMessage(const std::string& type, MessageCallback callback) {
|
||||
message_callbacks_[type].push_back(callback);
|
||||
}
|
||||
|
||||
void WebSocketClient::OnError(ErrorCallback callback) {
|
||||
error_callbacks_.push_back(callback);
|
||||
}
|
||||
|
||||
void WebSocketClient::OnStateChange(StateCallback callback) {
|
||||
state_callbacks_.push_back(callback);
|
||||
}
|
||||
|
||||
absl::StatusOr<SessionInfo> WebSocketClient::GetSessionInfo() const {
|
||||
if (!InSession()) {
|
||||
return absl::FailedPreconditionError("Not in a session");
|
||||
}
|
||||
return current_session_;
|
||||
}
|
||||
|
||||
// Private methods
|
||||
|
||||
void WebSocketClient::HandleMessage(const std::string& message) {
|
||||
#ifdef YAZE_WITH_JSON
|
||||
try {
|
||||
auto json = nlohmann::json::parse(message);
|
||||
std::string type = json["type"];
|
||||
|
||||
auto it = message_callbacks_.find(type);
|
||||
if (it != message_callbacks_.end()) {
|
||||
for (auto& callback : it->second) {
|
||||
callback(json["payload"]);
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& e) {
|
||||
HandleError(absl::StrCat("Failed to parse message: ", e.what()));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void WebSocketClient::HandleError(const std::string& error) {
|
||||
for (auto& callback : error_callbacks_) {
|
||||
callback(error);
|
||||
}
|
||||
}
|
||||
|
||||
void WebSocketClient::SetState(ConnectionState state) {
|
||||
if (state_ != state) {
|
||||
state_ = state;
|
||||
for (auto& callback : state_callbacks_) {
|
||||
callback(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
absl::Status WebSocketClient::SendRaw(const nlohmann::json& message) {
|
||||
#ifdef YAZE_WITH_JSON
|
||||
try {
|
||||
std::string msg_str = message.dump();
|
||||
return impl_->Send(msg_str);
|
||||
} catch (const std::exception& e) {
|
||||
return absl::InternalError(absl::StrCat("Failed to serialize: ", e.what()));
|
||||
}
|
||||
#else
|
||||
return absl::UnimplementedError("JSON support required");
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace net
|
||||
} // namespace app
|
||||
} // namespace yaze
|
||||
214
src/app/net/websocket_client.h
Normal file
214
src/app/net/websocket_client.h
Normal file
@@ -0,0 +1,214 @@
|
||||
#ifndef YAZE_APP_NET_WEBSOCKET_CLIENT_H_
|
||||
#define YAZE_APP_NET_WEBSOCKET_CLIENT_H_
|
||||
|
||||
#include <functional>
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#include "absl/status/status.h"
|
||||
#include "absl/status/statusor.h"
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
#include "nlohmann/json.hpp"
|
||||
#endif
|
||||
|
||||
namespace yaze {
|
||||
namespace app {
|
||||
namespace net {
|
||||
|
||||
/**
|
||||
* @enum ConnectionState
|
||||
* @brief WebSocket connection states
|
||||
*/
|
||||
enum class ConnectionState {
|
||||
kDisconnected,
|
||||
kConnecting,
|
||||
kConnected,
|
||||
kReconnecting,
|
||||
kError
|
||||
};
|
||||
|
||||
/**
|
||||
* @struct SessionInfo
|
||||
* @brief Information about the current collaboration session
|
||||
*/
|
||||
struct SessionInfo {
|
||||
std::string session_id;
|
||||
std::string session_code;
|
||||
std::string session_name;
|
||||
std::string host;
|
||||
std::vector<std::string> participants;
|
||||
std::string rom_hash;
|
||||
bool ai_enabled;
|
||||
};
|
||||
|
||||
/**
|
||||
* @class WebSocketClient
|
||||
* @brief WebSocket client for connecting to yaze-server
|
||||
*
|
||||
* Provides:
|
||||
* - Connection management with auto-reconnect
|
||||
* - Session hosting and joining
|
||||
* - Message sending/receiving
|
||||
* - Event callbacks for different message types
|
||||
*/
|
||||
class WebSocketClient {
|
||||
public:
|
||||
// Message type callbacks
|
||||
using MessageCallback = std::function<void(const nlohmann::json&)>;
|
||||
using ErrorCallback = std::function<void(const std::string&)>;
|
||||
using StateCallback = std::function<void(ConnectionState)>;
|
||||
|
||||
WebSocketClient();
|
||||
~WebSocketClient();
|
||||
|
||||
/**
|
||||
* Connect to yaze-server
|
||||
* @param host Server hostname/IP
|
||||
* @param port Server port (default: 8765)
|
||||
*/
|
||||
absl::Status Connect(const std::string& host, int port = 8765);
|
||||
|
||||
/**
|
||||
* Disconnect from server
|
||||
*/
|
||||
void Disconnect();
|
||||
|
||||
/**
|
||||
* Host a new collaboration session
|
||||
*/
|
||||
absl::StatusOr<SessionInfo> HostSession(
|
||||
const std::string& session_name,
|
||||
const std::string& username,
|
||||
const std::string& rom_hash,
|
||||
bool ai_enabled = true);
|
||||
|
||||
/**
|
||||
* Join an existing session
|
||||
*/
|
||||
absl::StatusOr<SessionInfo> JoinSession(
|
||||
const std::string& session_code,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Leave current session
|
||||
*/
|
||||
absl::Status LeaveSession();
|
||||
|
||||
/**
|
||||
* Send chat message
|
||||
*/
|
||||
absl::Status SendChatMessage(
|
||||
const std::string& message,
|
||||
const std::string& sender);
|
||||
|
||||
/**
|
||||
* Send ROM sync
|
||||
*/
|
||||
absl::Status SendRomSync(
|
||||
const std::string& diff_data,
|
||||
const std::string& rom_hash,
|
||||
const std::string& sender);
|
||||
|
||||
/**
|
||||
* Share snapshot
|
||||
*/
|
||||
absl::Status ShareSnapshot(
|
||||
const std::string& snapshot_data,
|
||||
const std::string& snapshot_type,
|
||||
const std::string& sender);
|
||||
|
||||
/**
|
||||
* Share proposal for approval
|
||||
*/
|
||||
absl::Status ShareProposal(
|
||||
const nlohmann::json& proposal_data,
|
||||
const std::string& sender);
|
||||
|
||||
/**
|
||||
* Vote on proposal (approve/reject)
|
||||
*/
|
||||
absl::Status VoteOnProposal(
|
||||
const std::string& proposal_id,
|
||||
bool approved,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Update proposal status
|
||||
*/
|
||||
absl::Status UpdateProposalStatus(
|
||||
const std::string& proposal_id,
|
||||
const std::string& status);
|
||||
|
||||
/**
|
||||
* Send AI query
|
||||
*/
|
||||
absl::Status SendAIQuery(
|
||||
const std::string& query,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Register callback for specific message type
|
||||
*/
|
||||
void OnMessage(const std::string& type, MessageCallback callback);
|
||||
|
||||
/**
|
||||
* Register callback for errors
|
||||
*/
|
||||
void OnError(ErrorCallback callback);
|
||||
|
||||
/**
|
||||
* Register callback for connection state changes
|
||||
*/
|
||||
void OnStateChange(StateCallback callback);
|
||||
|
||||
/**
|
||||
* Get current connection state
|
||||
*/
|
||||
ConnectionState GetState() const { return state_; }
|
||||
|
||||
/**
|
||||
* Get current session info (if in a session)
|
||||
*/
|
||||
absl::StatusOr<SessionInfo> GetSessionInfo() const;
|
||||
|
||||
/**
|
||||
* Check if connected
|
||||
*/
|
||||
bool IsConnected() const { return state_ == ConnectionState::kConnected; }
|
||||
|
||||
/**
|
||||
* Check if in a session
|
||||
*/
|
||||
bool InSession() const { return !current_session_.session_id.empty(); }
|
||||
|
||||
private:
|
||||
// Implementation details (using native WebSocket or library)
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl_;
|
||||
|
||||
ConnectionState state_;
|
||||
SessionInfo current_session_;
|
||||
|
||||
// Callbacks
|
||||
std::map<std::string, std::vector<MessageCallback>> message_callbacks_;
|
||||
std::vector<ErrorCallback> error_callbacks_;
|
||||
std::vector<StateCallback> state_callbacks_;
|
||||
|
||||
// Internal message handling
|
||||
void HandleMessage(const std::string& message);
|
||||
void HandleError(const std::string& error);
|
||||
void SetState(ConnectionState state);
|
||||
|
||||
// Send raw message
|
||||
absl::Status SendRaw(const nlohmann::json& message);
|
||||
};
|
||||
|
||||
} // namespace net
|
||||
} // namespace app
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_APP_NET_WEBSOCKET_CLIENT_H_
|
||||
102
src/cli/service/net/z3ed_network_client.h
Normal file
102
src/cli/service/net/z3ed_network_client.h
Normal file
@@ -0,0 +1,102 @@
|
||||
#ifndef YAZE_CLI_SERVICE_NET_Z3ED_NETWORK_CLIENT_H_
|
||||
#define YAZE_CLI_SERVICE_NET_Z3ED_NETWORK_CLIENT_H_
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
|
||||
#include "absl/status/status.h"
|
||||
#include "absl/status/statusor.h"
|
||||
|
||||
#ifdef YAZE_WITH_JSON
|
||||
#include "nlohmann/json.hpp"
|
||||
#endif
|
||||
|
||||
namespace yaze {
|
||||
namespace cli {
|
||||
namespace net {
|
||||
|
||||
/**
|
||||
* @class Z3edNetworkClient
|
||||
* @brief Simplified WebSocket client for z3ed CLI
|
||||
*
|
||||
* Provides command-line friendly interface for:
|
||||
* - Connecting to yaze-server
|
||||
* - Submitting proposals from CLI
|
||||
* - Checking approval status
|
||||
* - Simple chat messages
|
||||
*/
|
||||
class Z3edNetworkClient {
|
||||
public:
|
||||
Z3edNetworkClient();
|
||||
~Z3edNetworkClient();
|
||||
|
||||
/**
|
||||
* Connect to server
|
||||
*/
|
||||
absl::Status Connect(const std::string& host, int port = 8765);
|
||||
|
||||
/**
|
||||
* Join session
|
||||
*/
|
||||
absl::Status JoinSession(
|
||||
const std::string& session_code,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Submit proposal
|
||||
* @param description Human-readable description
|
||||
* @param proposal_json JSON string with proposal details
|
||||
*/
|
||||
absl::Status SubmitProposal(
|
||||
const std::string& description,
|
||||
const std::string& proposal_json,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Check proposal status
|
||||
*/
|
||||
absl::StatusOr<std::string> GetProposalStatus(
|
||||
const std::string& proposal_id);
|
||||
|
||||
/**
|
||||
* Wait for proposal approval (blocking)
|
||||
* @param timeout_seconds How long to wait
|
||||
*/
|
||||
absl::StatusOr<bool> WaitForApproval(
|
||||
const std::string& proposal_id,
|
||||
int timeout_seconds = 60);
|
||||
|
||||
/**
|
||||
* Send chat message
|
||||
*/
|
||||
absl::Status SendMessage(
|
||||
const std::string& message,
|
||||
const std::string& sender);
|
||||
|
||||
/**
|
||||
* Query AI agent (if enabled)
|
||||
*/
|
||||
absl::StatusOr<std::string> QueryAI(
|
||||
const std::string& query,
|
||||
const std::string& username);
|
||||
|
||||
/**
|
||||
* Disconnect
|
||||
*/
|
||||
void Disconnect();
|
||||
|
||||
/**
|
||||
* Check if connected
|
||||
*/
|
||||
bool IsConnected() const;
|
||||
|
||||
private:
|
||||
class Impl;
|
||||
std::unique_ptr<Impl> impl_;
|
||||
};
|
||||
|
||||
} // namespace net
|
||||
} // namespace cli
|
||||
} // namespace yaze
|
||||
|
||||
#endif // YAZE_CLI_SERVICE_NET_Z3ED_NETWORK_CLIENT_H_
|
||||
Reference in New Issue
Block a user