Remove PerformanceMonitor and update references to PerformanceProfiler

- Deleted the PerformanceMonitor implementation and header files as functionality has been fully integrated into gfx::PerformanceProfiler.
- Updated all relevant source files to replace PerformanceMonitor and ScopedTimer with their gfx counterparts, ensuring consistent performance monitoring across the application.
This commit is contained in:
scawful
2025-09-29 20:30:31 -04:00
parent 62230fbe5c
commit 100fc23a2e
17 changed files with 49 additions and 77 deletions

View File

@@ -1,6 +1,6 @@
#include "sprite_editor.h"
#include "app/core/performance_monitor.h"
#include "app/gfx/performance_profiler.h"
#include "app/core/platform/file_dialog.h"
#include "app/editor/sprite/zsprite.h"
#include "app/gfx/arena.h"
@@ -26,7 +26,7 @@ using ImGui::Text;
void SpriteEditor::Initialize() {}
absl::Status SpriteEditor::Load() {
core::ScopedTimer timer("SpriteEditor::Load");
gfx::ScopedTimer timer("SpriteEditor::Load");
return absl::OkStatus();
}