refactor(music): update include path for Hyrule Magic

- Changed the include path for Hyrule Magic from "app/zelda3/hyrule_magic.h" to "util/hyrule_magic.h" in tracker.cc.
- This adjustment improves the modularity of the codebase by aligning the include structure with the new organization of utility headers.
This commit is contained in:
scawful
2025-10-12 01:56:43 -04:00
parent 5dc54e5a73
commit 102cd76017
2 changed files with 7 additions and 3 deletions

View File

@@ -11,6 +11,11 @@
namespace yaze {
namespace cli {
// Forward declaration
namespace handlers {
absl::Status HandleAgentCommand(const std::vector<std::string>& args);
}
ModernCLI::ModernCLI() {
// Commands are now managed by CommandRegistry singleton
// SetupCommands() is no longer needed
@@ -58,8 +63,7 @@ absl::Status ModernCLI::Run(int argc, char* argv[]) {
// Special case: "agent" command routes to HandleAgentCommand
if (args[0] == "agent") {
std::vector<std::string> agent_args(args.begin() + 1, args.end());
std::cout << "Agent args: " << absl::StrJoin(agent_args, " ") << std::endl;
args = agent_args;
return handlers::HandleAgentCommand(agent_args);
}
// Use CommandRegistry for unified command execution