Refactor Renderer access and enhance graphics loading functionality
- Replaced instances of Renderer::GetInstance() with Renderer::Get() for consistency across the codebase. - Updated various rendering methods to streamline bitmap updates and enhance performance. - Removed unused includes and comments to improve code clarity and maintainability.
This commit is contained in:
@@ -56,13 +56,13 @@ class Sdl2Backend : public PlatformBackend<Sdl2Backend> {
|
||||
throw std::runtime_error("Failed to create window");
|
||||
}
|
||||
|
||||
if (!Renderer::GetInstance().CreateRenderer(window.get()).ok()) {
|
||||
if (!Renderer::Get().CreateRenderer(window.get()).ok()) {
|
||||
throw std::runtime_error("Failed to create renderer");
|
||||
}
|
||||
|
||||
ImGui_ImplSDL2_InitForSDLRenderer(window.get(),
|
||||
Renderer::GetInstance().renderer());
|
||||
ImGui_ImplSDLRenderer2_Init(Renderer::GetInstance().renderer());
|
||||
Renderer::Get().renderer());
|
||||
ImGui_ImplSDLRenderer2_Init(Renderer::Get().renderer());
|
||||
}
|
||||
|
||||
void init_audio() {
|
||||
@@ -91,7 +91,7 @@ class Sdl2Backend : public PlatformBackend<Sdl2Backend> {
|
||||
void shutdown() {
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
SDL_DestroyRenderer(Renderer::GetInstance().renderer());
|
||||
SDL_DestroyRenderer(Renderer::Get().renderer());
|
||||
SDL_DestroyWindow(window.get());
|
||||
SDL_Quit();
|
||||
}
|
||||
@@ -103,10 +103,10 @@ class Sdl2Backend : public PlatformBackend<Sdl2Backend> {
|
||||
|
||||
void render() {
|
||||
ImGui::Render();
|
||||
SDL_RenderClear(Renderer::GetInstance().renderer());
|
||||
SDL_RenderClear(Renderer::Get().renderer());
|
||||
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(),
|
||||
Renderer::GetInstance().renderer());
|
||||
SDL_RenderPresent(Renderer::GetInstance().renderer());
|
||||
Renderer::Get().renderer());
|
||||
SDL_RenderPresent(Renderer::Get().renderer());
|
||||
}
|
||||
|
||||
auto window_ptr() -> SDL_Window * { return window.get(); }
|
||||
|
||||
Reference in New Issue
Block a user