palettes and overworld drawing
This commit is contained in:
@@ -23,6 +23,7 @@ namespace {
|
||||
void InitializeKeymap() {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.KeyMap[ImGuiKey_Backspace] = SDL_GetScancodeFromKey(SDLK_BACKSPACE);
|
||||
io.KeyMap[ImGuiKey_LeftShift] = SDL_GetScancodeFromKey(SDLK_LSHIFT);
|
||||
io.KeyMap[ImGuiKey_Enter] = SDL_GetScancodeFromKey(SDLK_RETURN);
|
||||
io.KeyMap[ImGuiKey_UpArrow] = SDL_GetScancodeFromKey(SDLK_UP);
|
||||
io.KeyMap[ImGuiKey_DownArrow] = SDL_GetScancodeFromKey(SDLK_DOWN);
|
||||
@@ -37,6 +38,8 @@ void HandleKeyDown(SDL_Event &event) {
|
||||
case SDLK_DOWN:
|
||||
case SDLK_RETURN:
|
||||
case SDLK_BACKSPACE:
|
||||
case SDLK_LSHIFT:
|
||||
case SDLK_LCTRL:
|
||||
case SDLK_TAB:
|
||||
io.KeysDown[event.key.keysym.scancode] = (event.type == SDL_KEYDOWN);
|
||||
break;
|
||||
|
||||
Reference in New Issue
Block a user