Add project management features to EditorManager; implement new project, open project, and save project functionalities

This commit is contained in:
scawful
2025-03-11 15:44:55 -04:00
parent 33de8d2c77
commit 1452d3c381
2 changed files with 64 additions and 36 deletions

View File

@@ -74,6 +74,15 @@ void EditorManager::Initialize(const std::string &filename) {
"Save New Auto", "", [&]() { save_new_auto_ |= save_new_auto_; },
[&]() { return save_new_auto_; });
std::vector<gui::MenuItem> project_menu_subitems;
project_menu_subitems.emplace_back("New Project", "",
[&]() { new_project_menu = true; });
project_menu_subitems.emplace_back("Open Project", "",
[&]() { OpenProject(); });
project_menu_subitems.emplace_back(
"Save Project", "", [&]() { SaveProject(); },
[&]() { return current_project_.project_opened_; });
context_.shortcut_manager.RegisterShortcut(
"Open", {ImGuiKey_O, ImGuiMod_Ctrl}, [&]() { LoadRom(); });
context_.shortcut_manager.RegisterShortcut(
@@ -130,12 +139,15 @@ void EditorManager::Initialize(const std::string &filename) {
context_.shortcut_manager.GetCallback("Save")},
{absl::StrCat(ICON_MD_SAVE_AS, " Save As.."), "",
[&]() { save_as_menu_ = true; }},
{absl::StrCat(ICON_MD_BALLOT, " Project"), "", [&]() {},
[]() { return true; }, project_menu_subitems},
{absl::StrCat(ICON_MD_CLOSE, " Close"), "",
[&]() { rom()->Close(); }},
{"-", "", nullptr, []() { return true; }},
{absl::StrCat(ICON_MD_SETTINGS, "Options"), "", [&]() {},
{gui::kSeparator, "", nullptr, []() { return true; }},
{absl::StrCat(ICON_MD_SETTINGS, " Options"), "", [&]() {},
[]() { return true; }, options_subitems},
{"Quit", "Ctrl+Q", [&]() { quit_ = true; }},
{absl::StrCat(ICON_MD_EXIT_TO_APP, " Quit"), "Ctrl+Q",
[&]() { quit_ = true; }},
}},
{"Edit",
{},
@@ -151,14 +163,14 @@ void EditorManager::Initialize(const std::string &filename) {
{absl::StrCat(ICON_MD_CONTENT_PASTE, " Paste"),
context_.shortcut_manager.GetKeys("Paste"),
context_.shortcut_manager.GetCallback("Paste")},
{"-", "", nullptr, []() { return true; }},
{gui::kSeparator, "", nullptr, []() { return true; }},
{absl::StrCat(ICON_MD_UNDO, " Undo"),
context_.shortcut_manager.GetKeys("Undo"),
context_.shortcut_manager.GetCallback("Undo")},
{absl::StrCat(ICON_MD_REDO, " Redo"),
context_.shortcut_manager.GetKeys("Redo"),
context_.shortcut_manager.GetCallback("Redo")},
{"-", "", nullptr, []() { return true; }},
{gui::kSeparator, "", nullptr, []() { return true; }},
{absl::StrCat(ICON_MD_SEARCH, " Find"),
context_.shortcut_manager.GetKeys("Find"),
context_.shortcut_manager.GetCallback("Find")},
@@ -168,23 +180,30 @@ void EditorManager::Initialize(const std::string &filename) {
{},
{},
{
{absl::StrCat(ICON_MD_CODE, " Assembly Editor"), "",
[&]() { show_asm_editor_ = true; }},
{absl::StrCat(ICON_MD_GAMEPAD, " Emulator"), "",
[&]() { show_emulator_ = true; }},
{absl::StrCat(ICON_MD_MEMORY, " Memory Editor"), "",
[&]() { show_memory_editor_ = true; }},
{absl::StrCat(ICON_MD_CODE, " Assembly Editor"), "",
[&]() { show_asm_editor_ = true; }},
{absl::StrCat(ICON_MD_PALETTE, " Palette Editor"), "",
[&]() { show_palette_editor_ = true; }},
{absl::StrCat(ICON_MD_SIM_CARD, " ROM Metadata"), "",
[&]() { rom_info_ = true; }},
{"-", "", nullptr, []() { return true; }},
{gui::kSeparator, "", nullptr, []() { return true; }},
{absl::StrCat(ICON_MD_HELP, " ImGui Demo"), "",
[&]() { show_imgui_demo_ = true; }},
{absl::StrCat(ICON_MD_HELP, " ImGui Metrics"), "",
[&]() { show_imgui_metrics_ = true; }},
}},
{"Tools", {}, {}, {}, {}},
{"Workspace",
{},
{},
{},
{
{absl::StrCat(ICON_MD_SPACE_DASHBOARD, " Layout"), "",
[&]() { show_workspace_layout = true; }},
}},
{"Help",
{},
{},
@@ -204,15 +223,18 @@ void EditorManager::Initialize(const std::string &filename) {
}
absl::Status EditorManager::Update() {
DrawMenuBar();
// DrawMenuBar();
DrawPopups();
ExecuteShortcuts(context_.shortcut_manager);
context_.command_manager.ShowWhichKey();
if (!current_rom_) {
DrawHomepage();
} else {
ManageActiveEditors();
if (ImGui::Begin("Home", nullptr, ImGuiWindowFlags_None)) {
if (!current_rom_) {
DrawHomepage();
} else {
ManageActiveEditors();
}
ImGui::End();
}
return absl::OkStatus();
}
@@ -380,6 +402,20 @@ void EditorManager::ManageActiveEditors() {
}
}
void EditorManager::DrawHomepage() {
TextWrapped("Welcome to the Yet Another Zelda3 Editor (yaze)!");
TextWrapped(
"This editor is designed to be a comprehensive tool for editing the "
"Legend of Zelda: A Link to the Past.");
TextWrapped(
"The editor is still in development, so please report any bugs or issues "
"you encounter.");
if (gui::ClickableText("Open a ROM")) {
LoadRom();
}
}
void EditorManager::DrawPopups() {
static bool show_status_ = false;
static absl::Status prev_status;
@@ -438,28 +474,9 @@ void EditorManager::DrawPopups() {
}
}
void EditorManager::DrawHomepage() {
TextWrapped("Welcome to the Yet Another Zelda3 Editor (yaze)!");
TextWrapped(
"This editor is designed to be a comprehensive tool for editing the "
"Legend of Zelda: A Link to the Past.");
TextWrapped(
"The editor is still in development, so please report any bugs or issues "
"you encounter.");
if (gui::ClickableText("Open a ROM")) {
LoadRom();
}
Separator();
auto settings = settings_editor_.Update();
if (!settings.ok()) status_ = settings;
}
void EditorManager::DrawMenuBar() {
static bool show_display_settings = false;
static bool save_as_menu = false;
static bool new_project_menu = false;
if (BeginMenuBar()) {
gui::DrawMenu(gui::kMainMenu);
@@ -704,5 +721,13 @@ absl::Status EditorManager::OpenProject() {
return absl::OkStatus();
}
void EditorManager::SaveProject() {
if (current_project_.project_opened_) {
status_ = current_project_.Save();
} else {
new_project_menu = true;
}
}
} // namespace editor
} // namespace yaze

View File

@@ -54,22 +54,23 @@ class EditorManager : public SharedRom {
void Initialize(const std::string &filename = "");
absl::Status Update();
void DrawMenuBar();
auto emulator() -> emu::Emulator & { return emulator_; }
auto quit() const { return quit_; }
private:
void ManageActiveEditors();
void DrawPopups();
void DrawHomepage();
void DrawMenuBar();
void DrawPopups();
void LoadRom();
void SaveRom();
void OpenRomOrProject(const std::string &filename);
absl::Status OpenProject();
void SaveProject();
bool quit_ = false;
bool about_ = false;
@@ -80,6 +81,7 @@ class EditorManager : public SharedRom {
bool open_rom_help = false;
bool open_manage_project = false;
bool open_supported_features = false;
bool new_project_menu = false;
bool show_emulator_ = false;
bool show_memory_editor_ = false;
@@ -88,6 +90,7 @@ class EditorManager : public SharedRom {
bool show_imgui_demo_ = false;
bool show_palette_editor_ = false;
bool show_resource_label_manager = false;
bool show_workspace_layout = false;
std::string version_ = "";