refactor(cmake): merge core library into app structure

- Removed the `core_library.cmake` file and integrated its components into `app.cmake` to streamline the application structure.
- Updated the CMake configuration to reflect the new organization, ensuring proper inclusion of core components such as ROM management and application controller.
- Enhanced build messages to clarify the status of the application core library configuration.

Benefits:
- Simplifies the CMake structure by consolidating related components, improving maintainability and clarity.
- Promotes a clearer separation of concerns within the application architecture.
This commit is contained in:
scawful
2025-10-15 22:31:21 -04:00
parent 5f4c425f08
commit 1490578ed6
3 changed files with 165 additions and 177 deletions

View File

@@ -1,4 +1,167 @@
# This file defines the main `yaze` application executable.
# ==============================================================================
# Application Core Library (Platform, Controller, ROM, Services)
# ==============================================================================
# This library contains application-level core components:
# - ROM management (app/rom.cc)
# - Application controller (app/controller.cc)
# - Window/platform management (app/platform/)
# - gRPC services for AI automation (app/service/)
#
# Dependencies: yaze_core_lib (foundational), yaze_util, yaze_gfx, SDL2, ImGui
# ==============================================================================
set(
YAZE_APP_CORE_SRC
app/rom.cc
app/controller.cc
app/platform/window.cc
)
# Platform-specific sources
if (WIN32 OR MINGW OR (UNIX AND NOT APPLE))
list(APPEND YAZE_APP_CORE_SRC
app/platform/font_loader.cc
app/platform/asset_loader.cc
app/platform/file_dialog_nfd.cc # NFD file dialog for Windows/Linux
)
endif()
if(APPLE)
list(APPEND YAZE_APP_CORE_SRC
app/platform/font_loader.cc
app/platform/asset_loader.cc
)
set(YAZE_APPLE_OBJCXX_SRC
app/platform/file_dialog.mm
app/platform/app_delegate.mm
app/platform/font_loader.mm
)
add_library(yaze_app_objcxx OBJECT ${YAZE_APPLE_OBJCXX_SRC})
set_target_properties(yaze_app_objcxx PROPERTIES
OBJCXX_STANDARD 20
OBJCXX_STANDARD_REQUIRED ON
)
target_include_directories(yaze_app_objcxx PUBLIC
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/app
${CMAKE_SOURCE_DIR}/src/lib
${CMAKE_SOURCE_DIR}/src/lib/imgui
${CMAKE_SOURCE_DIR}/incl
${SDL2_INCLUDE_DIR}
${PROJECT_BINARY_DIR}
)
target_link_libraries(yaze_app_objcxx PUBLIC ${ABSL_TARGETS} yaze_util)
target_compile_definitions(yaze_app_objcxx PUBLIC MACOS)
find_library(COCOA_LIBRARY Cocoa)
if(NOT COCOA_LIBRARY)
message(FATAL_ERROR "Cocoa not found")
endif()
set(CMAKE_EXE_LINKER_FLAGS "-framework ServiceManagement -framework Foundation -framework Cocoa")
endif()
# Create the application core library
add_library(yaze_app_core_lib STATIC
${YAZE_APP_CORE_SRC}
$<$<BOOL:${APPLE}>:$<TARGET_OBJECTS:yaze_app_objcxx>>
)
target_precompile_headers(yaze_app_core_lib PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/src/yaze_pch.h>"
)
target_include_directories(yaze_app_core_lib PUBLIC
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/app
${CMAKE_SOURCE_DIR}/src/lib
${CMAKE_SOURCE_DIR}/src/lib/imgui
${CMAKE_SOURCE_DIR}/incl
${SDL2_INCLUDE_DIR}
${PROJECT_BINARY_DIR}
)
target_link_libraries(yaze_app_core_lib PUBLIC
yaze_core_lib # Foundational core library with project management
yaze_util
yaze_gfx
yaze_zelda3
yaze_common
ImGui
${ABSL_TARGETS}
${SDL_TARGETS}
${CMAKE_DL_LIBS}
)
# Link nativefiledialog-extended for Windows/Linux file dialogs
if(WIN32 OR (UNIX AND NOT APPLE))
add_subdirectory(${CMAKE_SOURCE_DIR}/src/lib/nativefiledialog-extended ${CMAKE_BINARY_DIR}/nfd EXCLUDE_FROM_ALL)
target_link_libraries(yaze_app_core_lib PUBLIC nfd)
target_include_directories(yaze_app_core_lib PUBLIC ${CMAKE_SOURCE_DIR}/src/lib/nativefiledialog-extended/src/include)
endif()
# gRPC Services (Optional)
if(YAZE_WITH_GRPC)
target_include_directories(yaze_app_core_lib PRIVATE
${CMAKE_SOURCE_DIR}/third_party/json/include)
target_compile_definitions(yaze_app_core_lib PRIVATE YAZE_WITH_JSON)
# Add proto definitions for ROM service and canvas automation
# NOTE: Test harness proto is in test.cmake with yaze_test_support
target_add_protobuf(yaze_app_core_lib
${PROJECT_SOURCE_DIR}/src/protos/rom_service.proto)
target_add_protobuf(yaze_app_core_lib
${PROJECT_SOURCE_DIR}/src/protos/canvas_automation.proto)
# Add unified gRPC server (non-test services only)
target_sources(yaze_app_core_lib PRIVATE
${CMAKE_SOURCE_DIR}/src/app/service/unified_grpc_server.cc
${CMAKE_SOURCE_DIR}/src/app/service/unified_grpc_server.h
)
target_link_libraries(yaze_app_core_lib PUBLIC
grpc++
grpc++_reflection
)
if(YAZE_PROTOBUF_TARGETS)
target_link_libraries(yaze_app_core_lib PUBLIC ${YAZE_PROTOBUF_TARGETS})
if(MSVC AND YAZE_PROTOBUF_WHOLEARCHIVE_TARGETS)
foreach(_yaze_proto_target IN LISTS YAZE_PROTOBUF_WHOLEARCHIVE_TARGETS)
target_link_options(yaze_app_core_lib PUBLIC /WHOLEARCHIVE:$<TARGET_FILE:${_yaze_proto_target}>)
endforeach()
endif()
endif()
message(STATUS " - gRPC ROM service + canvas automation enabled")
endif()
# Platform-specific libraries
if(APPLE)
target_link_libraries(yaze_app_core_lib PUBLIC ${COCOA_LIBRARY})
endif()
set_target_properties(yaze_app_core_lib PROPERTIES
POSITION_INDEPENDENT_CODE ON
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
)
# Platform-specific compile definitions
if(UNIX AND NOT APPLE)
target_compile_definitions(yaze_app_core_lib PRIVATE linux stricmp=strcasecmp)
elseif(APPLE)
target_compile_definitions(yaze_app_core_lib PRIVATE MACOS)
elseif(WIN32)
target_compile_definitions(yaze_app_core_lib PRIVATE WINDOWS)
endif()
message(STATUS "✓ yaze_app_core_lib library configured (application layer)")
# ==============================================================================
# Yaze Application Executable
# ==============================================================================
if (APPLE)
add_executable(yaze MACOSX_BUNDLE app/main.cc ${YAZE_RESOURCE_FILES})

View File

@@ -1,175 +0,0 @@
# ==============================================================================
# Application Core Library (Platform, Controller, Services)
# ==============================================================================
# This file defines the application-level core components that were moved
# from the monolithic app/core structure. This is distinct from the foundational
# yaze_core_lib in src/core/ which handles project management and asar.
#
# Components:
# - ROM management (app/rom.cc)
# - Application controller (app/controller.cc)
# - Window/platform management (app/platform/)
# - gRPC services for AI automation (app/service/)
# - Test harness (app/test/)
#
# Dependencies: yaze_core_lib (foundational), yaze_util, yaze_gfx, SDL2, ImGui
# ==============================================================================
set(
YAZE_APP_CORE_SRC
app/controller.cc
app/platform/window.cc
)
# Platform-specific sources
if (WIN32 OR MINGW OR (UNIX AND NOT APPLE))
list(APPEND YAZE_APP_CORE_SRC
app/platform/font_loader.cc
app/platform/asset_loader.cc
app/platform/file_dialog_nfd.cc # NFD file dialog for Windows/Linux
)
endif()
if(APPLE)
list(APPEND YAZE_APP_CORE_SRC
app/platform/font_loader.cc
app/platform/asset_loader.cc
)
set(YAZE_APPLE_OBJCXX_SRC
app/platform/file_dialog.mm
app/platform/app_delegate.mm
app/platform/font_loader.mm
)
add_library(yaze_app_objcxx OBJECT ${YAZE_APPLE_OBJCXX_SRC})
set_target_properties(yaze_app_objcxx PROPERTIES
OBJCXX_STANDARD 20
OBJCXX_STANDARD_REQUIRED ON
)
target_include_directories(yaze_app_objcxx PUBLIC
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/app
${CMAKE_SOURCE_DIR}/src/lib
${CMAKE_SOURCE_DIR}/src/lib/imgui
${CMAKE_SOURCE_DIR}/incl
${SDL2_INCLUDE_DIR}
${PROJECT_BINARY_DIR}
)
target_link_libraries(yaze_app_objcxx PUBLIC ${ABSL_TARGETS} yaze_util)
target_compile_definitions(yaze_app_objcxx PUBLIC MACOS)
find_library(COCOA_LIBRARY Cocoa)
if(NOT COCOA_LIBRARY)
message(FATAL_ERROR "Cocoa not found")
endif()
set(CMAKE_EXE_LINKER_FLAGS "-framework ServiceManagement -framework Foundation -framework Cocoa")
endif()
# ==============================================================================
# Application Core Library
# ==============================================================================
# Renamed from old yaze_core_lib to yaze_app_core_lib to distinguish from
# the foundational yaze_core_lib in src/core/
# ==============================================================================
add_library(yaze_app_core_lib STATIC
app/rom.cc
${YAZE_APP_CORE_SRC}
$<$<BOOL:${APPLE}>:$<TARGET_OBJECTS:yaze_app_objcxx>>
)
target_precompile_headers(yaze_app_core_lib PRIVATE
"$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/src/yaze_pch.h>"
)
target_include_directories(yaze_app_core_lib PUBLIC
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/src/app
${CMAKE_SOURCE_DIR}/src/lib
${CMAKE_SOURCE_DIR}/src/lib/imgui
${CMAKE_SOURCE_DIR}/incl
${SDL2_INCLUDE_DIR}
${PROJECT_BINARY_DIR}
)
target_link_libraries(yaze_app_core_lib PUBLIC
yaze_core_lib # NEW foundational core library with project management
yaze_util
yaze_gfx
yaze_zelda3
yaze_common
ImGui
${ABSL_TARGETS}
${SDL_TARGETS}
${CMAKE_DL_LIBS}
)
# Link nativefiledialog-extended for Windows/Linux file dialogs
if(WIN32 OR (UNIX AND NOT APPLE))
add_subdirectory(${CMAKE_SOURCE_DIR}/src/lib/nativefiledialog-extended ${CMAKE_BINARY_DIR}/nfd EXCLUDE_FROM_ALL)
target_link_libraries(yaze_app_core_lib PUBLIC nfd)
target_include_directories(yaze_app_core_lib PUBLIC ${CMAKE_SOURCE_DIR}/src/lib/nativefiledialog-extended/src/include)
endif()
# ==============================================================================
# gRPC Services and Test Harness (Optional)
# ==============================================================================
if(YAZE_WITH_GRPC)
target_include_directories(yaze_app_core_lib PRIVATE
${CMAKE_SOURCE_DIR}/third_party/json/include)
target_compile_definitions(yaze_app_core_lib PRIVATE YAZE_WITH_JSON)
# Add proto definitions for ROM service and canvas automation
# NOTE: Test harness proto moved to test.cmake with yaze_test_support
target_add_protobuf(yaze_app_core_lib
${PROJECT_SOURCE_DIR}/src/protos/rom_service.proto)
target_add_protobuf(yaze_app_core_lib
${PROJECT_SOURCE_DIR}/src/protos/canvas_automation.proto)
# Add unified gRPC server (non-test services only)
target_sources(yaze_app_core_lib PRIVATE
${CMAKE_SOURCE_DIR}/src/app/service/unified_grpc_server.cc
${CMAKE_SOURCE_DIR}/src/app/service/unified_grpc_server.h
)
target_link_libraries(yaze_app_core_lib PUBLIC
grpc++
grpc++_reflection
)
if(YAZE_PROTOBUF_TARGETS)
target_link_libraries(yaze_app_core_lib PUBLIC ${YAZE_PROTOBUF_TARGETS})
if(MSVC AND YAZE_PROTOBUF_WHOLEARCHIVE_TARGETS)
foreach(_yaze_proto_target IN LISTS YAZE_PROTOBUF_WHOLEARCHIVE_TARGETS)
target_link_options(yaze_app_core_lib PUBLIC /WHOLEARCHIVE:$<TARGET_FILE:${_yaze_proto_target}>)
endforeach()
endif()
endif()
message(STATUS " - gRPC ROM service + canvas automation enabled")
message(STATUS " - gRPC test harness moved to yaze_test_support (avoid circular deps)")
endif()
# Platform-specific libraries
if(APPLE)
target_link_libraries(yaze_app_core_lib PUBLIC ${COCOA_LIBRARY})
endif()
set_target_properties(yaze_app_core_lib PROPERTIES
POSITION_INDEPENDENT_CODE ON
ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
)
# Platform-specific compile definitions
if(UNIX AND NOT APPLE)
target_compile_definitions(yaze_app_core_lib PRIVATE linux stricmp=strcasecmp)
elseif(APPLE)
target_compile_definitions(yaze_app_core_lib PRIVATE MACOS)
elseif(WIN32)
target_compile_definitions(yaze_app_core_lib PRIVATE WINDOWS)
endif()
message(STATUS "✓ yaze_app_core_lib library configured (application layer)")