Update referenes to SnesColor members
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@@ -62,7 +62,7 @@ class Canvas {
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// Context Menu refers to what happens when the right mouse button is pressed
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// This routine also handles the scrolling for the canvas.
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void DrawContextMenu();
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void DrawContextMenu(gfx::Bitmap* bitmap = nullptr);
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// Tile painter shows a preview of the currently selected tile
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// and allows the user to left click to paint the tile or right
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@@ -71,7 +71,7 @@ class Canvas {
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bool DrawSolidTilePainter(const ImVec4& color, int size);
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// Draws a tile on the canvas at the specified position
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void DrawTileOnBitmap(int tile_size, gfx::Bitmap& bitmap, ImVec4 color);
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void DrawTileOnBitmap(int tile_size, gfx::Bitmap* bitmap, ImVec4 color);
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// Dictates which tile is currently selected based on what the user clicks
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// in the canvas window. Represented and split apart into a grid of tiles.
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