backend-infra-engineer: Pre-0.2.2 2024 Q4 snapshot
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23
incl/sprite.h
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23
incl/sprite.h
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#ifndef YAZE_BASE_SPRITE_H_
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#define YAZE_BASE_SPRITE_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdint.h>
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/**
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* @brief Primitive of a sprite.
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*/
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typedef struct z3_sprite {
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const char* name; /**< Name of the sprite. */
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uint8_t id; /**< ID of the sprite. */
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uint8_t subtype; /**< Subtype of the sprite. */
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} z3_sprite;
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#ifdef __cplusplus
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}
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#endif
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#endif // YAZE_BASE_SPRITE_H_
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