backend-infra-engineer: Pre-0.2.2 2024 Q4 snapshot
This commit is contained in:
394
src/ios/main.mm
Normal file
394
src/ios/main.mm
Normal file
@@ -0,0 +1,394 @@
|
||||
// yaze iOS Application
|
||||
// Uses SDL2 and ImGui
|
||||
|
||||
#import <Foundation/Foundation.h>
|
||||
|
||||
#if TARGET_OS_OSX
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#else
|
||||
#import <UIKit/UIKit.h>
|
||||
#endif
|
||||
|
||||
#import <Metal/Metal.h>
|
||||
#import <MetalKit/MetalKit.h>
|
||||
|
||||
#import <MobileCoreServices/MobileCoreServices.h>
|
||||
#import <UniformTypeIdentifiers/UniformTypeIdentifiers.h>
|
||||
|
||||
#include "app/core/controller.h"
|
||||
#include "app/core/platform/app_delegate.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#ifdef main
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
#include "app/core/platform/view_controller.h"
|
||||
#include "imgui/backends/imgui_impl_metal.h"
|
||||
#include "imgui/imgui.h"
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// AppViewController
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
@implementation AppViewController
|
||||
|
||||
- (instancetype)initWithNibName:(nullable NSString *)nibNameOrNil
|
||||
bundle:(nullable NSBundle *)nibBundleOrNil {
|
||||
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
|
||||
|
||||
_device = MTLCreateSystemDefaultDevice();
|
||||
_commandQueue = [_device newCommandQueue];
|
||||
|
||||
if (!self.device) {
|
||||
NSLog(@"Metal is not supported");
|
||||
abort();
|
||||
}
|
||||
|
||||
_controller = new yaze::app::core::Controller();
|
||||
|
||||
SDL_SetMainReady();
|
||||
SDL_iOSSetEventPump(SDL_TRUE);
|
||||
int argc = NSProcessInfo.processInfo.arguments.count;
|
||||
char **argv = new char *[argc];
|
||||
for (int i = 0; i < argc; i++) {
|
||||
NSString *arg = NSProcessInfo.processInfo.arguments[i];
|
||||
const char *cString = [arg UTF8String];
|
||||
argv[i] = new char[strlen(cString) + 1];
|
||||
strcpy(argv[i], cString);
|
||||
}
|
||||
|
||||
std::string rom_filename = "";
|
||||
if (argc > 1) {
|
||||
rom_filename = argv[1];
|
||||
}
|
||||
SDL_iOSSetEventPump(SDL_FALSE);
|
||||
|
||||
// Enable native IME.
|
||||
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
|
||||
if (!_controller->CreateWindow().ok()) {
|
||||
printf("Error creating window: %s\n", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
if (!_controller->CreateRenderer().ok()) {
|
||||
printf("Error creating renderer: %s\n", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
|
||||
// Setup Dear ImGui context
|
||||
IMGUI_CHECKVERSION();
|
||||
ImGui::CreateContext();
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
(void)io;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
yaze::app::gui::ColorsYaze();
|
||||
|
||||
ImGui_ImplSDL2_InitForSDLRenderer(_controller->window(), _controller->renderer());
|
||||
ImGui_ImplSDLRenderer2_Init(_controller->renderer());
|
||||
|
||||
if (!_controller->LoadFontFamilies().ok()) {
|
||||
abort();
|
||||
}
|
||||
_controller->SetupScreen(rom_filename);
|
||||
_controller->set_active(true);
|
||||
|
||||
_hoverGestureRecognizer =
|
||||
[[UIHoverGestureRecognizer alloc] initWithTarget:self action:@selector(HoverGesture:)];
|
||||
[self.view addGestureRecognizer:_hoverGestureRecognizer];
|
||||
|
||||
_pinchRecognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self
|
||||
action:@selector(HandlePinch:)];
|
||||
[self.view addGestureRecognizer:_pinchRecognizer];
|
||||
|
||||
_longPressRecognizer =
|
||||
[[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];
|
||||
[self.view addGestureRecognizer:_longPressRecognizer];
|
||||
|
||||
_swipeRecognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self
|
||||
action:@selector(HandleSwipe:)];
|
||||
_swipeRecognizer.direction =
|
||||
UISwipeGestureRecognizerDirectionRight | UISwipeGestureRecognizerDirectionLeft;
|
||||
[self.view addGestureRecognizer:_swipeRecognizer];
|
||||
return self;
|
||||
}
|
||||
|
||||
- (MTKView *)mtkView {
|
||||
return (MTKView *)self.view;
|
||||
}
|
||||
|
||||
- (void)loadView {
|
||||
self.view = [[MTKView alloc] initWithFrame:CGRectMake(0, 0, 1200, 720)];
|
||||
}
|
||||
|
||||
- (void)viewDidLoad {
|
||||
[super viewDidLoad];
|
||||
|
||||
self.mtkView.device = self.device;
|
||||
self.mtkView.delegate = self;
|
||||
|
||||
#if TARGET_OS_OSX
|
||||
ImGui_ImplOSX_Init(self.view);
|
||||
[NSApp activateIgnoringOtherApps:YES];
|
||||
#endif
|
||||
}
|
||||
|
||||
- (void)drawInMTKView:(MTKView *)view {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.DisplaySize.x = view.bounds.size.width;
|
||||
io.DisplaySize.y = view.bounds.size.height;
|
||||
|
||||
#if TARGET_OS_OSX
|
||||
CGFloat framebufferScale =
|
||||
view.window.screen.backingScaleFactor ?: NSScreen.mainScreen.backingScaleFactor;
|
||||
#else
|
||||
CGFloat framebufferScale = view.window.screen.scale ?: UIScreen.mainScreen.scale;
|
||||
#endif
|
||||
io.DisplayFramebufferScale = ImVec2(framebufferScale, framebufferScale);
|
||||
|
||||
ImGui_ImplSDLRenderer2_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
#if TARGET_OS_OSX
|
||||
ImGui_ImplOSX_NewFrame(view);
|
||||
#endif
|
||||
|
||||
ImGui::NewFrame();
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0));
|
||||
ImVec2 dimensions(io.DisplaySize.x, io.DisplaySize.y);
|
||||
ImGui::SetNextWindowSize(dimensions, ImGuiCond_Always);
|
||||
if (ImGui::Begin("##YazeMain", nullptr,
|
||||
ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_MenuBar |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus)) {
|
||||
auto controller_status = _controller->OnLoad();
|
||||
if (!controller_status.ok()) {
|
||||
abort();
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
_controller->DoRender();
|
||||
}
|
||||
|
||||
- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size {
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Input processing
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#if TARGET_OS_OSX
|
||||
|
||||
- (void)viewWillAppear {
|
||||
[super viewWillAppear];
|
||||
self.view.window.delegate = self;
|
||||
}
|
||||
|
||||
- (void)windowWillClose:(NSNotification *)notification {
|
||||
ImGui_ImplMetal_Shutdown();
|
||||
ImGui_ImplOSX_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
// This touch mapping is super cheesy/hacky. We treat any touch on the screen
|
||||
// as if it were a depressed left mouse button, and we don't bother handling
|
||||
// multitouch correctly at all. This causes the "cursor" to behave very erratically
|
||||
// when there are multiple active touches. But for demo purposes, single-touch
|
||||
// interaction actually works surprisingly well.
|
||||
- (void)UpdateIOWithTouchEvent:(UIEvent *)event {
|
||||
UITouch *anyTouch = event.allTouches.anyObject;
|
||||
CGPoint touchLocation = [anyTouch locationInView:self.view];
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
|
||||
io.AddMousePosEvent(touchLocation.x, touchLocation.y);
|
||||
|
||||
BOOL hasActiveTouch = NO;
|
||||
for (UITouch *touch in event.allTouches) {
|
||||
if (touch.phase != UITouchPhaseEnded && touch.phase != UITouchPhaseCancelled) {
|
||||
hasActiveTouch = YES;
|
||||
break;
|
||||
}
|
||||
}
|
||||
io.AddMouseButtonEvent(0, hasActiveTouch);
|
||||
}
|
||||
|
||||
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||
[self UpdateIOWithTouchEvent:event];
|
||||
}
|
||||
- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||
[self UpdateIOWithTouchEvent:event];
|
||||
}
|
||||
- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||
[self UpdateIOWithTouchEvent:event];
|
||||
}
|
||||
- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
|
||||
[self UpdateIOWithTouchEvent:event];
|
||||
}
|
||||
|
||||
- (void)HoverGesture:(UIHoverGestureRecognizer *)gesture {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
|
||||
// Cast to UIGestureRecognizer to UIGestureRecognizer to get locationInView
|
||||
UIGestureRecognizer *gestureRecognizer = (UIGestureRecognizer *)gesture;
|
||||
if (gesture.zOffset < 0.50) {
|
||||
io.AddMousePosEvent([gestureRecognizer locationInView:self.view].x,
|
||||
[gestureRecognizer locationInView:self.view].y);
|
||||
}
|
||||
}
|
||||
|
||||
- (void)HandlePinch:(UIPinchGestureRecognizer *)gesture {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
|
||||
io.AddMouseWheelEvent(0.0f, gesture.scale);
|
||||
}
|
||||
|
||||
- (void)HandleSwipe:(UISwipeGestureRecognizer *)gesture {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
|
||||
if (gesture.direction == UISwipeGestureRecognizerDirectionRight) {
|
||||
io.AddMouseWheelEvent(1.0f, 0.0f); // Swipe Right
|
||||
} else if (gesture.direction == UISwipeGestureRecognizerDirectionLeft) {
|
||||
io.AddMouseWheelEvent(-1.0f, 0.0f); // Swipe Left
|
||||
}
|
||||
}
|
||||
|
||||
- (void)handleLongPress:(UILongPressGestureRecognizer *)gesture {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.AddMouseSourceEvent(ImGuiMouseSource_TouchScreen);
|
||||
io.AddMouseButtonEvent(1, gesture.state == UIGestureRecognizerStateBegan);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
@end
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// AppDelegate
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#if TARGET_OS_OSX
|
||||
|
||||
@interface AppDelegate : NSObject <NSApplicationDelegate>
|
||||
@property(nonatomic, strong) NSWindow *window;
|
||||
@end
|
||||
|
||||
@implementation AppDelegate
|
||||
|
||||
- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender {
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (instancetype)init {
|
||||
if (self = [super init]) {
|
||||
NSViewController *rootViewController = [[AppViewController alloc] initWithNibName:nil
|
||||
bundle:nil];
|
||||
self.window = [[NSWindow alloc]
|
||||
initWithContentRect:NSZeroRect
|
||||
styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
|
||||
NSWindowStyleMaskResizable | NSWindowStyleMaskMiniaturizable
|
||||
backing:NSBackingStoreBuffered
|
||||
defer:NO];
|
||||
self.window.contentViewController = rootViewController;
|
||||
[self.window center];
|
||||
[self.window makeKeyAndOrderFront:self];
|
||||
}
|
||||
return self;
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
#else
|
||||
|
||||
@implementation AppDelegate
|
||||
|
||||
- (BOOL)application:(UIApplication *)application
|
||||
didFinishLaunchingWithOptions:(NSDictionary<UIApplicationLaunchOptionsKey, id> *)launchOptions {
|
||||
UIViewController *rootViewController = [[AppViewController alloc] init];
|
||||
self.window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
|
||||
self.window.rootViewController = rootViewController;
|
||||
[self.window makeKeyAndVisible];
|
||||
return YES;
|
||||
}
|
||||
|
||||
- (void)applicationWillTerminate:(UIApplication *)application {
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
- (void)PresentDocumentPickerWithCompletionHandler:
|
||||
(void (^)(NSString *selectedFile))completionHandler {
|
||||
self.completionHandler = completionHandler;
|
||||
|
||||
NSArray *documentTypes = @[ [UTType typeWithIdentifier:@"org.halext.sfc"] ];
|
||||
UIViewController *rootViewController = self.window.rootViewController;
|
||||
_documentPicker =
|
||||
[[UIDocumentPickerViewController alloc] initForOpeningContentTypes:documentTypes];
|
||||
_documentPicker.delegate = self;
|
||||
_documentPicker.modalPresentationStyle = UIModalPresentationFormSheet;
|
||||
|
||||
[rootViewController presentViewController:_documentPicker animated:YES completion:nil];
|
||||
}
|
||||
|
||||
- (void)documentPicker:(UIDocumentPickerViewController *)controller
|
||||
didPickDocumentsAtURLs:(NSArray<NSURL *> *)urls {
|
||||
NSURL *selectedFileURL = [urls firstObject];
|
||||
|
||||
if (self.completionHandler) {
|
||||
if (selectedFileURL) {
|
||||
self.completionHandler(selectedFileURL.path);
|
||||
std::string fileName = std::string([selectedFileURL.path UTF8String]);
|
||||
|
||||
// Extract the data from the file
|
||||
[selectedFileURL startAccessingSecurityScopedResource];
|
||||
|
||||
auto data = [NSData dataWithContentsOfURL:selectedFileURL];
|
||||
// Cast NSData* to uint8_t*
|
||||
uchar *bytes = (uchar *)[data bytes];
|
||||
// Size of the data
|
||||
size_t size = [data length];
|
||||
|
||||
PRINT_IF_ERROR(yaze::app::SharedRom::shared_rom_->LoadFromPointer(bytes, size));
|
||||
std::string filename = std::string([selectedFileURL.path UTF8String]);
|
||||
yaze::app::SharedRom::shared_rom_->set_filename(filename);
|
||||
[selectedFileURL stopAccessingSecurityScopedResource];
|
||||
|
||||
} else {
|
||||
self.completionHandler(@"");
|
||||
}
|
||||
}
|
||||
self.completionHandler = nil;
|
||||
[controller dismissViewControllerAnimated:YES completion:nil];
|
||||
}
|
||||
|
||||
- (void)documentPickerWasCancelled:(UIDocumentPickerViewController *)controller {
|
||||
if (self.completionHandler) {
|
||||
self.completionHandler(@"");
|
||||
}
|
||||
self.completionHandler = nil;
|
||||
[controller dismissViewControllerAnimated:YES completion:nil];
|
||||
}
|
||||
|
||||
@end
|
||||
|
||||
#endif
|
||||
|
||||
// ----------------------------------------------------------------------------
|
||||
// Application main() function
|
||||
// ----------------------------------------------------------------------------
|
||||
|
||||
#if TARGET_OS_OSX
|
||||
int main(int argc, const char *argv[]) { return NSApplicationMain(argc, argv); }
|
||||
#else
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
@autoreleasepool {
|
||||
return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user