Add roadmap towards 1.0 based on features planned

This commit is contained in:
scawful
2025-01-06 21:34:25 -05:00
parent 013edb3fae
commit 196eba42e8
3 changed files with 78 additions and 49 deletions

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# Changelog
## 0.2.2 (12-31-2024)
- DungeonMap editing improvements
- ZSCustomOverworld support
- Cross platform file handling
## 0.2.1 (08-20-2024)
- Improved MessageEditor parsing
- Added integration test window
- Bitmap bug fixes
## 0.2.0 (07-20-2024)
- iOS app support
- Graphics Sheet Browser
- Project Files
## 0.1.0 (05-11-2024)
- Bitmap bug fixes
- Error handling improvements
## 0.0.9 (04-14-2024)
- Documentation updates
- Entrance tile types
- Emulator subsystem overhaul
## 0.0.8 (02-08-2024)
- Hyrule Magic Compression
- Dungeon Room Entrances
- Png Export
## 0.0.7 (01-27-2024)
- OverworldEntities
- Entrances
- Exits
@@ -44,25 +37,21 @@
- Sprites
## 0.0.6 (11-22-2023)
- ScreenEditor DungeonMap
- Tile16 Editor
- Canvas updates
## 0.0.5 (11-21-2023)
- DungeonEditor
- DungeonObjectRenderer
## 0.0.4 (11-11-2023)
- Tile16Editor
- GfxGroupEditor
- Add GfxGroups fns to Rom
- Add Tile16Editor and GfxGroupEditor to OverworldEditor
## 0.0.3 (10-26-2023)
- Emulator subsystem
- Snes Ppu and PpuRegisters
- Direct Memory Access
@@ -73,7 +62,6 @@
## 0.0.2 (08-26-2023)
- Emulator subsystem
- Spc700
- Emulator loop
@@ -87,7 +75,6 @@
- Overworld Map Tile Editing
## 0.0.1 (07-22-2023)
- GraphicsEditor
- Palette management
- lc_lz2 Compression