Initialize member variables in Controller class for improved stability
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@@ -8,8 +8,8 @@
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#include "absl/status/status.h"
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#include "absl/status/status.h"
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#include "app/core/platform/renderer.h"
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#include "app/core/platform/renderer.h"
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#include "app/core/utils/file_util.h"
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#include "app/core/utils/file_util.h"
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#include "app/editor/editor_manager.h"
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#include "app/editor/editor.h"
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#include "app/editor/editor.h"
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#include "app/editor/editor_manager.h"
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#include "imgui/backends/imgui_impl_sdl2.h"
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#include "imgui/backends/imgui_impl_sdl2.h"
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#include "imgui/backends/imgui_impl_sdlrenderer2.h"
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#include "imgui/backends/imgui_impl_sdlrenderer2.h"
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#include "imgui/imconfig.h"
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#include "imgui/imconfig.h"
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@@ -58,9 +58,9 @@ class Controller : public ExperimentFlags {
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private:
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private:
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friend int ::main(int argc, char **argv);
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friend int ::main(int argc, char **argv);
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bool active_;
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bool active_ = false;
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Platform platform_;
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Platform platform_;
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editor::Editor *test_editor_;
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editor::Editor *test_editor_ = nullptr;
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editor::EditorManager editor_manager_;
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editor::EditorManager editor_manager_;
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int audio_frequency_ = 48000;
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int audio_frequency_ = 48000;
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@@ -70,7 +70,6 @@ class Controller : public ExperimentFlags {
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};
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};
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} // namespace core
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} // namespace core
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} // namespace yaze
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} // namespace yaze
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#endif // YAZE_APP_CORE_CONTROLLER_H
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#endif // YAZE_APP_CORE_CONTROLLER_H
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