OverworldMap housekeeping
This commit is contained in:
@@ -18,7 +18,7 @@ namespace zelda3 {
|
||||
|
||||
OverworldMap::OverworldMap(int index, ROM& rom,
|
||||
const std::vector<gfx::Tile16>& tiles16)
|
||||
: parent_(index), index_(index), rom_(rom), tiles16_(tiles16) {
|
||||
: parent_(index), index_(index), tiles16_(tiles16), rom_(rom) {
|
||||
LoadAreaInfo();
|
||||
bitmap_.Create(512, 512, 8, 512 * 512);
|
||||
}
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
#ifndef YAZE_APP_ZELDA3_OVERWORLD_MAP_H
|
||||
#define YAZE_APP_ZELDA3_OVERWORLD_MAP_H
|
||||
|
||||
#include <imgui/imgui.h>
|
||||
|
||||
#include <cstddef>
|
||||
@@ -65,4 +68,6 @@ class OverworldMap {
|
||||
|
||||
} // namespace zelda3
|
||||
} // namespace app
|
||||
} // namespace yaze
|
||||
} // namespace yaze
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user