Refactor FlagsMenu to core namespace; remove redundant flags.h file and update references in editor files

This commit is contained in:
scawful
2025-01-26 13:20:29 -05:00
parent 9a11c970ae
commit 1bc0f07a7e
4 changed files with 64 additions and 79 deletions

View File

@@ -13,7 +13,6 @@
#include "app/editor/music/music_editor.h"
#include "app/editor/overworld/overworld_editor.h"
#include "app/editor/sprite/sprite_editor.h"
#include "app/editor/system/flags.h"
#include "app/emu/emulator.h"
#include "app/gui/icons.h"
#include "app/gui/input.h"
@@ -468,7 +467,7 @@ void EditorManager::DrawMenuContent() {
MenuItem("Backup ROM", "", &backup_rom_);
MenuItem("Save New Auto", "", &save_new_auto_);
Separator();
static FlagsMenu flags_menu;
static core::FlagsMenu flags_menu;
if (BeginMenu("System Flags")) {
flags_menu.DrawSystemFlags();
EndMenu();