Refactor FlagsMenu to core namespace; remove redundant flags.h file and update references in editor files
This commit is contained in:
@@ -13,7 +13,6 @@
|
||||
#include "app/editor/music/music_editor.h"
|
||||
#include "app/editor/overworld/overworld_editor.h"
|
||||
#include "app/editor/sprite/sprite_editor.h"
|
||||
#include "app/editor/system/flags.h"
|
||||
#include "app/emu/emulator.h"
|
||||
#include "app/gui/icons.h"
|
||||
#include "app/gui/input.h"
|
||||
@@ -468,7 +467,7 @@ void EditorManager::DrawMenuContent() {
|
||||
MenuItem("Backup ROM", "", &backup_rom_);
|
||||
MenuItem("Save New Auto", "", &save_new_auto_);
|
||||
Separator();
|
||||
static FlagsMenu flags_menu;
|
||||
static core::FlagsMenu flags_menu;
|
||||
if (BeginMenu("System Flags")) {
|
||||
flags_menu.DrawSystemFlags();
|
||||
EndMenu();
|
||||
|
||||
Reference in New Issue
Block a user