Refactor logging system to use LOG_* macros

- Updated logging calls in main.cc, rom.cc, and test_manager.cc to utilize the new LOG_* macros for consistency and improved readability.
- Removed deprecated util::logf function and replaced its usage with appropriate logging macros.
- Enhanced logging in TestManager to provide more detailed information about ROM state and testing processes.
- Cleaned up commented-out logf calls in room.cc to streamline the code.
- Adjusted LogManager to support general logging through a new logf function for non-category specific messages.
This commit is contained in:
scawful
2025-10-04 15:47:52 -04:00
parent d699d1133d
commit 1c4a82ab7e
9 changed files with 261 additions and 265 deletions

View File

@@ -54,15 +54,17 @@ int main(int argc, char **argv) {
yaze::util::FlagParser parser(yaze::util::global_flag_registry());
RETURN_IF_EXCEPTION(parser.Parse(argc, argv));
// Set up logging and debug flags (using custom flag system)
if (!FLAGS_log_file->Get().empty()) {
yaze::util::SetLogFile(FLAGS_log_file->Get());
}
// Enable debugging if requested
// Set up logging
yaze::util::LogLevel log_level = FLAGS_debug->Get()
? yaze::util::LogLevel::YAZE_DEBUG
: yaze::util::LogLevel::INFO;
yaze::util::LogManager::instance().configure(log_level, FLAGS_log_file->Get(),
{});
// Enable console logging via feature flag if debug is enabled.
if (FLAGS_debug->Get()) {
yaze::core::FeatureFlags::get().kLogToConsole = true;
yaze::util::logf("🚀 YAZE started in debug mode");
LOG_INFO("Main", "🚀 YAZE started in debug mode");
}
std::string rom_filename = "";