add get_color_from_paletteset
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@@ -26,6 +26,9 @@ struct Rom {
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Rom load_rom(const char* filename);
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void unload_rom(Rom rom);
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snes_color get_color_from_paletteset(const Rom* rom, int palette_set,
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int palette, int color);
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#ifdef __cplusplus
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}
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#endif
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