remove unnecessary whitespace and comments in room_object and sprite files
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@@ -325,7 +325,6 @@ class Sprite : public GameEntity {
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map_y_ = map_y;
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preview_gfx_.resize(64 * 64, 0xFF);
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}
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void UpdateBoundaryBox();
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void Draw();
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void DrawSpriteTile(int x, int y, int srcx, int srcy, int pal,
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@@ -333,8 +332,6 @@ class Sprite : public GameEntity {
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int sizex = 2, int sizey = 2);
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void UpdateMapProperties(uint16_t map_id) override;
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// New methods
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void UpdateCoordinates(int map_x, int map_y);
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auto PreviewGraphics() const { return preview_gfx_; }
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