rename MasterEditor to EditorManager
This commit is contained in:
@@ -13,7 +13,7 @@
|
||||
#include "absl/strings/str_format.h"
|
||||
#include "app/core/platform/file_path.h"
|
||||
#include "app/core/platform/font_loader.h"
|
||||
#include "app/editor/master_editor.h"
|
||||
#include "app/editor/editor_manager.h"
|
||||
#include "app/gui/icons.h"
|
||||
#include "app/gui/style.h"
|
||||
|
||||
@@ -133,7 +133,7 @@ void InitializeClipboard() {
|
||||
io.ClipboardUserData = nullptr;
|
||||
}
|
||||
|
||||
void HandleKeyDown(SDL_Event &event, editor::MasterEditor &editor) {
|
||||
void HandleKeyDown(SDL_Event &event, editor::EditorManager &editor) {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
io.KeysDown[event.key.keysym.scancode] = (event.type == SDL_KEYDOWN);
|
||||
io.KeyShift = ((SDL_GetModState() & KMOD_SHIFT) != 0);
|
||||
@@ -189,7 +189,7 @@ void HandleKeyDown(SDL_Event &event, editor::MasterEditor &editor) {
|
||||
}
|
||||
}
|
||||
|
||||
void HandleKeyUp(SDL_Event &event, editor::MasterEditor &editor) {
|
||||
void HandleKeyUp(SDL_Event &event, editor::EditorManager &editor) {
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
int key = event.key.keysym.scancode;
|
||||
IM_ASSERT(key >= 0 && key < IM_ARRAYSIZE(io.KeysDown));
|
||||
@@ -282,11 +282,11 @@ absl::Status Controller::OnEntry(std::string filename) {
|
||||
RETURN_IF_ERROR(CreateGuiContext())
|
||||
if (flags()->kLoadAudioDevice) {
|
||||
RETURN_IF_ERROR(LoadAudioDevice())
|
||||
master_editor_.emulator().set_audio_buffer(audio_buffer_);
|
||||
master_editor_.emulator().set_audio_device_id(audio_device_);
|
||||
editor_manager_.emulator().set_audio_buffer(audio_buffer_);
|
||||
editor_manager_.emulator().set_audio_device_id(audio_device_);
|
||||
}
|
||||
InitializeKeymap();
|
||||
master_editor_.SetupScreen(filename);
|
||||
editor_manager_.SetupScreen(filename);
|
||||
active_ = true;
|
||||
return absl::OkStatus();
|
||||
}
|
||||
@@ -299,10 +299,10 @@ void Controller::OnInput() {
|
||||
while (SDL_PollEvent(&event)) {
|
||||
switch (event.type) {
|
||||
case SDL_KEYDOWN:
|
||||
HandleKeyDown(event, master_editor_);
|
||||
HandleKeyDown(event, editor_manager_);
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
HandleKeyUp(event, master_editor_);
|
||||
HandleKeyUp(event, editor_manager_);
|
||||
break;
|
||||
case SDL_TEXTINPUT:
|
||||
io.AddInputCharactersUTF8(event.text.text);
|
||||
@@ -331,7 +331,7 @@ void Controller::OnInput() {
|
||||
}
|
||||
|
||||
absl::Status Controller::OnLoad() {
|
||||
if (master_editor_.quit()) {
|
||||
if (editor_manager_.quit()) {
|
||||
active_ = false;
|
||||
}
|
||||
#if TARGET_OS_IPHONE != 1
|
||||
@@ -339,7 +339,7 @@ absl::Status Controller::OnLoad() {
|
||||
NewMasterFrame();
|
||||
}
|
||||
#endif
|
||||
RETURN_IF_ERROR(master_editor_.Update());
|
||||
RETURN_IF_ERROR(editor_manager_.Update());
|
||||
#if TARGET_OS_IPHONE != 1
|
||||
if (platform_ != Platform::kiOS) {
|
||||
End();
|
||||
@@ -544,7 +544,7 @@ absl::Status Controller::LoadAudioDevice() {
|
||||
absl::StrFormat("Failed to open audio: %s\n", SDL_GetError()));
|
||||
}
|
||||
audio_buffer_ = new int16_t[audio_frequency_ / 50 * 4];
|
||||
master_editor_.emulator().set_audio_buffer(audio_buffer_);
|
||||
editor_manager_.emulator().set_audio_buffer(audio_buffer_);
|
||||
SDL_PauseAudioDevice(audio_device_, 0);
|
||||
return absl::OkStatus();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user