feat: Refactor agent chat widget handling and remove unused state variable
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@@ -20,6 +20,7 @@ class AgentChatWidget {
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void SetRomContext(Rom* rom);
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bool* active() { return &active_; }
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bool is_active() const { return active_; }
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void set_active(bool active) { active_ = active; }
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private:
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