Add begin() and end() methods to SnesPalette for improved iteration
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@@ -147,6 +147,8 @@ class SnesPalette {
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void clear() { colors.clear(); }
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void clear() { colors.clear(); }
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auto size() const { return colors.size(); }
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auto size() const { return colors.size(); }
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auto empty() const { return colors.empty(); }
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auto empty() const { return colors.empty(); }
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auto begin() { return colors.begin(); }
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auto end() { return colors.end(); }
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SnesColor &operator[](int i) {
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SnesColor &operator[](int i) {
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if (i > colors.size()) {
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if (i > colors.size()) {
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