add overworld_maps to yaze_load_overworld
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@@ -17,6 +17,9 @@ struct z3_overworld_map {
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uint8_t* tile16_data; /**< Pointer to the 16x16 tile data. */
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};
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/**
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* @brief Primitive of the overworld.
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*/
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struct z3_overworld {
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z3_overworld_map* maps; /**< Pointer to the overworld maps. */
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void* impl; // yaze::app::Overworld*
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