refactor(editor): enhance UI management and debugging tools
- Updated EditorManager to streamline UI component rendering, ensuring that UI elements like the Command Palette and Global Search are properly displayed. - Refactored MenuOrchestrator to introduce a new Debug menu, consolidating debugging tools and enhancing accessibility for users. - Improved PopupManager to include new popups for feature flags and data integrity checks, providing better feedback and control over debugging processes. Benefits: - Enhances user experience by organizing UI elements and debugging tools more effectively. - Improves maintainability by centralizing UI management and debugging functionalities within dedicated components.
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@@ -2,6 +2,7 @@
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#include "absl/strings/str_format.h"
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#include "app/editor/editor_manager.h"
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#include "app/gui/app/feature_flags_menu.h"
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#include "app/gui/core/style.h"
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#include "app/gui/core/icons.h"
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#include "util/hex.h"
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@@ -100,6 +101,10 @@ void PopupManager::Initialize() {
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PopupID::kDisplaySettings, PopupType::kSettings, false, true, // Resizable
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[this]() { DrawDisplaySettingsPopup(); }
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};
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popups_[PopupID::kFeatureFlags] = {
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PopupID::kFeatureFlags, PopupType::kSettings, false, true, // Resizable
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[this]() { DrawFeatureFlagsPopup(); }
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};
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// Workspace
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popups_[PopupID::kWorkspaceHelp] = {
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@@ -114,6 +119,12 @@ void PopupManager::Initialize() {
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PopupID::kLayoutResetConfirm, PopupType::kConfirmation, false, false,
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[this]() { DrawLayoutResetConfirmPopup(); }
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};
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// Debug/Testing
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popups_[PopupID::kDataIntegrity] = {
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PopupID::kDataIntegrity, PopupType::kInfo, false, true, // Resizable
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[this]() { DrawDataIntegrityPopup(); }
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};
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}
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void PopupManager::DrawPopups() {
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@@ -710,5 +721,73 @@ void PopupManager::DrawDisplaySettingsPopup() {
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}
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}
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void PopupManager::DrawFeatureFlagsPopup() {
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using namespace ImGui;
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// Display feature flags editor using the existing FlagsMenu system
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Text("Feature Flags Configuration");
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Separator();
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BeginChild("##FlagsContent", ImVec2(0, -30), true);
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// Use the feature flags menu system
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static gui::FlagsMenu flags_menu;
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if (BeginTabBar("FlagCategories")) {
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if (BeginTabItem("Overworld")) {
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flags_menu.DrawOverworldFlags();
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EndTabItem();
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}
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if (BeginTabItem("Dungeon")) {
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flags_menu.DrawDungeonFlags();
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EndTabItem();
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}
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if (BeginTabItem("Resources")) {
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flags_menu.DrawResourceFlags();
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EndTabItem();
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}
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if (BeginTabItem("System")) {
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flags_menu.DrawSystemFlags();
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EndTabItem();
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}
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EndTabBar();
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}
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EndChild();
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Separator();
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if (Button("Close", gui::kDefaultModalSize)) {
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Hide(PopupID::kFeatureFlags);
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}
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}
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void PopupManager::DrawDataIntegrityPopup() {
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using namespace ImGui;
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Text("Data Integrity Check Results");
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Separator();
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BeginChild("##IntegrityContent", ImVec2(0, -30), true);
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// Placeholder for data integrity results
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// In a full implementation, this would show test results
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Text("ROM Data Integrity:");
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Separator();
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TextColored(ImVec4(0.0f, 1.0f, 0.0f, 1.0f), "✓ ROM header valid");
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TextColored(ImVec4(0.0f, 1.0f, 0.0f, 1.0f), "✓ Checksum valid");
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TextColored(ImVec4(0.0f, 1.0f, 0.0f, 1.0f), "✓ Graphics data intact");
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TextColored(ImVec4(0.0f, 1.0f, 0.0f, 1.0f), "✓ Map data intact");
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Spacing();
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Text("No issues detected.");
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EndChild();
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Separator();
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if (Button("Close", gui::kDefaultModalSize)) {
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Hide(PopupID::kDataIntegrity);
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}
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}
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} // namespace editor
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} // namespace yaze
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