memory management
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@@ -82,13 +82,13 @@ SNESPalette::SNESPalette(const std::vector<ImVec4> & cols) {
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}
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char* SNESPalette::encode() {
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char* data = new char[size_ * 2];
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auto data = std::make_shared<char>(size_ * 2);
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for (unsigned int i = 0; i < size_; i++) {
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std::cout << colors[i].snes << std::endl;
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data[i * 2] = (char)(colors[i].snes & 0xFF);
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data[i * 2 + 1] = (char)(colors[i].snes >> 8);
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}
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return data;
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return data.get();
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}
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SDL_Palette* SNESPalette::GetSDL_Palette() {
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