backend-infra-engineer: finalize v0.5.0 branding
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# Changelog
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## 0.5.0 (December 2025)
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### Graphics & Palette Reliability
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- Fixed palette conversion and Tile16 tint regressions.
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- Corrected palette slicing for graphics sheets and indexed → SNES planar conversion.
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- Stabilized overworld palette/tilemap saves and render service GameData loading.
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### Editor UX & Tools
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- Refined dashboard/editor selection layouts and card text rendering.
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- Moved layout designer into a lab target for safer experimentation.
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- Hardened CLI/API room loading and Asar patch handling.
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### Platform, Build, and Tests
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- Added iOS platform scaffolding (experimental) plus build helper scripts.
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- Simplified nightly workflow, refreshed toolchain/dependency wiring, and standardized build dirs.
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- Added role-based ROM selection/availability gating and stabilized rendering/benchmark tests.
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---
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## 0.4.1 (December 2025)
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### Overworld Editor Fixes
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