Refactor common functionality into zelda3 namespace; remove references to core::common
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@@ -5,7 +5,6 @@
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#include <vector>
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#include "absl/status/status.h"
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#include "app/core/common.h"
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#include "app/editor/graphics/palette_editor.h"
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#include "app/gfx/bitmap.h"
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#include "app/gfx/snes_palette.h"
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