backend-infra-engineer: Release v0.3.9-hotfix7 snapshot
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test/e2e/dungeon_canvas_interaction_test.h
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test/e2e/dungeon_canvas_interaction_test.h
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#ifndef YAZE_TEST_E2E_DUNGEON_CANVAS_INTERACTION_TEST_H
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#define YAZE_TEST_E2E_DUNGEON_CANVAS_INTERACTION_TEST_H
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#include "imgui_test_engine/imgui_te_context.h"
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/**
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* @brief Tests for dungeon canvas pan and zoom interactions
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*
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* Verifies that the dungeon room canvas supports:
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* - Mouse wheel zoom in/out
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* - Right-click drag to pan the view
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* - View reset functionality
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*/
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void E2ETest_DungeonCanvas_PanZoom(ImGuiTestContext* ctx);
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/**
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* @brief Tests for object selection on the dungeon canvas
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*
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* Verifies that clicking on the canvas:
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* - Selects objects at the clicked position
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* - Deselects when clicking empty space
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* - Shows selection highlight on selected objects
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*/
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void E2ETest_DungeonCanvas_ObjectSelection(ImGuiTestContext* ctx);
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/**
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* @brief Tests for grid snap behavior when placing objects
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*
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* Verifies that objects snap to the 8x8 grid:
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* - Object placement aligns to grid boundaries
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* - Object movement respects grid snapping
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*/
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void E2ETest_DungeonCanvas_GridSnap(ImGuiTestContext* ctx);
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/**
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* @brief Tests for multi-select functionality with shift-click
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*
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* Verifies that shift-click:
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* - Adds objects to current selection
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* - Allows selecting multiple objects
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* - Selection can be cleared with click on empty space
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*/
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void E2ETest_DungeonCanvas_MultiSelect(ImGuiTestContext* ctx);
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#endif // YAZE_TEST_E2E_DUNGEON_CANVAS_INTERACTION_TEST_H
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