Refactor namespace declarations for consistency in command and extension managers
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@@ -7,7 +7,8 @@
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#include "imgui/imgui.h"
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namespace yaze {namespace editor {
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namespace yaze {
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namespace editor {
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ImGuiKey MapKeyToImGuiKey(char key);
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@@ -76,6 +77,7 @@ class CommandManager {
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std::unordered_map<std::string, CommandInfoOrPrefix> commands_;
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};
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} // namespace editor} // namespace yaze
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} // namespace editor
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} // namespace yaze
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#endif // YAZE_APP_EDITOR_SYSTEM_COMMAND_MANAGER_H
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