Add Debugger interface, RoomObject class
- Log instructions to debugger using experiment flag - Use BitmapManager for more functionality - Draw framebuffer and integrated debugger
This commit is contained in:
@@ -19,7 +19,7 @@ void DungeonEditor::Update() {
|
||||
for (int i = 0; i < 0x100; i++) {
|
||||
rooms_.emplace_back(zelda3::dungeon::Room(i));
|
||||
rooms_[i].LoadHeader();
|
||||
rooms_[i].LoadRoomGraphics(rooms_[i].blockset);
|
||||
// rooms_[i].LoadRoomGraphics(rooms_[i].blockset);
|
||||
}
|
||||
is_loaded_ = true;
|
||||
}
|
||||
@@ -38,7 +38,7 @@ void DungeonEditor::Update() {
|
||||
ImGui::TableNextRow();
|
||||
ImGui::TableNextColumn();
|
||||
if (rom()->isLoaded()) {
|
||||
if (ImGuiID child_id = ImGui::GetID((void *)(intptr_t)9);
|
||||
if (ImGuiID child_id = ImGui::GetID((void*)(intptr_t)9);
|
||||
ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
||||
int i = 0;
|
||||
@@ -56,6 +56,9 @@ void DungeonEditor::Update() {
|
||||
ImGui::TableNextColumn();
|
||||
DrawDungeonTabView();
|
||||
ImGui::TableNextColumn();
|
||||
if (ImGui::Button("dungeon object renderer")) {
|
||||
object_renderer_.RenderObjectsAsBitmaps();
|
||||
}
|
||||
DrawTileSelector();
|
||||
ImGui::EndTable();
|
||||
}
|
||||
@@ -150,13 +153,13 @@ void DungeonEditor::DrawDungeonCanvas(int room_id) {
|
||||
|
||||
canvas_.DrawBackground();
|
||||
canvas_.DrawContextMenu();
|
||||
canvas_.DrawBitmap(rooms_[room_id].current_graphics_, 2, is_loaded_);
|
||||
canvas_.DrawGrid();
|
||||
canvas_.DrawOverlay();
|
||||
}
|
||||
|
||||
void DungeonEditor::DrawToolset() {
|
||||
if (ImGui::BeginTable("DWToolset", 9, toolset_table_flags_, ImVec2(0, 0))) {
|
||||
if (ImGui::BeginTable("DWToolset", 9, ImGuiTableFlags_SizingFixedFit,
|
||||
ImVec2(0, 0))) {
|
||||
ImGui::TableSetupColumn("#undoTool");
|
||||
ImGui::TableSetupColumn("#redoTool");
|
||||
ImGui::TableSetupColumn("#history");
|
||||
@@ -209,7 +212,7 @@ void DungeonEditor::DrawRoomGraphics() {
|
||||
void DungeonEditor::DrawTileSelector() {
|
||||
if (ImGui::BeginTabBar("##TabBar", ImGuiTabBarFlags_FittingPolicyScroll)) {
|
||||
if (ImGui::BeginTabItem("Room Graphics")) {
|
||||
if (ImGuiID child_id = ImGui::GetID((void *)(intptr_t)3);
|
||||
if (ImGuiID child_id = ImGui::GetID((void*)(intptr_t)3);
|
||||
ImGui::BeginChild(child_id, ImGui::GetContentRegionAvail(), true,
|
||||
ImGuiWindowFlags_AlwaysVerticalScrollbar)) {
|
||||
DrawRoomGraphics();
|
||||
|
||||
Reference in New Issue
Block a user