Add Debugger interface, RoomObject class
- Log instructions to debugger using experiment flag - Use BitmapManager for more functionality - Draw framebuffer and integrated debugger
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@@ -18,6 +18,7 @@ add_executable(
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emu/spc700_test.cc
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compression_test.cc
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snes_palette_test.cc
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room_object_test.cc
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../src/cli/patch.cc
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../src/cli/command_handler.cc
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../src/app/rom.cc
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