Simplify SettingsEditor by removing unnecessary child windows for flag drawing

This commit is contained in:
scawful
2025-03-11 21:05:37 -04:00
parent 57dd640c3a
commit 29d940594c

View File

@@ -60,31 +60,16 @@ void SettingsEditor::DrawGeneralSettings() {
TableHeadersRow(); TableHeadersRow();
TableNextColumn(); TableNextColumn();
if (BeginChild("##SystemFlags", ImVec2(0, 0), ImGuiChildFlags_FrameStyle)) { flags.DrawSystemFlags();
flags.DrawSystemFlags();
EndChild();
}
TableNextColumn(); TableNextColumn();
if (BeginChild("##OverworldFlags", ImVec2(0, 0), flags.DrawOverworldFlags();
ImGuiChildFlags_FrameStyle)) {
flags.DrawOverworldFlags();
EndChild();
}
TableNextColumn(); TableNextColumn();
if (BeginChild("##DungeonFlags", ImVec2(0, 0), flags.DrawDungeonFlags();
ImGuiChildFlags_FrameStyle)) {
flags.DrawDungeonFlags();
EndChild();
}
TableNextColumn(); TableNextColumn();
if (BeginChild("##ResourceFlags", ImVec2(0, 0), flags.DrawResourceFlags();
ImGuiChildFlags_FrameStyle)) {
flags.DrawResourceFlags();
EndChild();
}
EndTable(); EndTable();
} }