add OverworldDebug menu
This commit is contained in:
@@ -44,7 +44,7 @@ void NewMasterFrame() {
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}
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}
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bool BeginCentered(const char *name) {
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bool BeginCentered(const char *name) {
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ImGuiIO &io = ImGui::GetIO();
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ImGuiIO const &io = ImGui::GetIO();
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ImVec2 pos(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
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ImVec2 pos(io.DisplaySize.x * 0.5f, io.DisplaySize.y * 0.5f);
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
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ImGui::SetNextWindowPos(pos, ImGuiCond_Always, ImVec2(0.5f, 0.5f));
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ImGuiWindowFlags flags =
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ImGuiWindowFlags flags =
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@@ -236,6 +236,9 @@ void MasterEditor::DrawViewMenu() {
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ImGui::MenuItem("HEX Editor", nullptr, &show_memory_editor);
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ImGui::MenuItem("HEX Editor", nullptr, &show_memory_editor);
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ImGui::MenuItem("ASM Editor", nullptr, &show_asm_editor);
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ImGui::MenuItem("ASM Editor", nullptr, &show_asm_editor);
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ImGui::MenuItem("ImGui Demo", nullptr, &show_imgui_demo);
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ImGui::MenuItem("ImGui Demo", nullptr, &show_imgui_demo);
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if (ImGui::MenuItem("Overworld Debug")) {
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overworld_editor_.OverworldDebugMenu();
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}
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ImGui::Separator();
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ImGui::Separator();
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if (ImGui::BeginMenu("GUI Tools")) {
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if (ImGui::BeginMenu("GUI Tools")) {
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ImGui::MenuItem("Metrics (ImGui)", nullptr, &show_imgui_metrics);
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ImGui::MenuItem("Metrics (ImGui)", nullptr, &show_imgui_metrics);
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@@ -43,8 +43,12 @@ absl::Status OverworldEditor::Update() {
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all_gfx_loaded_ = true;
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all_gfx_loaded_ = true;
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}
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}
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if (overworld_debug_menu_) {
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DrawOverworldDebugMenu();
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}
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auto toolset_status = DrawToolset();
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auto toolset_status = DrawToolset();
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RETURN_IF_ERROR(toolset_status);
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RETURN_IF_ERROR(toolset_status)
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ImGui::Separator();
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ImGui::Separator();
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if (ImGui::BeginTable("#owEditTable", 2, ow_edit_flags, ImVec2(0, 0))) {
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if (ImGui::BeginTable("#owEditTable", 2, ow_edit_flags, ImVec2(0, 0))) {
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@@ -102,21 +106,6 @@ absl::Status OverworldEditor::DrawToolset() {
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// Music
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// Music
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ImGui::TableNextColumn();
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ImGui::TableNextColumn();
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ImGui::Button(ICON_MD_MUSIC_NOTE);
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ImGui::Button(ICON_MD_MUSIC_NOTE);
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ImGui::TableNextColumn();
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ImGui::Text(ICON_MD_MORE_VERT);
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// Load Overworld
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ImGui::TableNextColumn();
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if (ImGui::Button(ICON_MD_UPDATE)) {
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RETURN_IF_ERROR(overworld_.Load(rom_))
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current_gfx_bmp_.Create(128, 512, 8,
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overworld_.GetCurrentGraphics().data(), 32768);
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tile16_blockset_bmp_.Create(
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512, 8192 * 2, 8, (uchar *)overworld_.GetCurrentBlockset().data(),
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1048576);
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rom_.RenderBitmap(current_gfx_bmp_);
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rom_.RenderBitmap(tile16_blockset_bmp_);
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}
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ImGui::TableNextColumn();
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ImGui::TableNextColumn();
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ImGui::Text(ICON_MD_MORE_VERT);
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ImGui::Text(ICON_MD_MORE_VERT);
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@@ -270,23 +259,48 @@ void OverworldEditor::DrawAreaGraphics() {
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}
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}
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current_gfx_canvas_.DrawBackground(ImVec2(256 + 1, 16 * 64 + 1));
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current_gfx_canvas_.DrawBackground(ImVec2(256 + 1, 16 * 64 + 1));
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current_gfx_canvas_.DrawContextMenu();
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current_gfx_canvas_.DrawContextMenu();
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for (const auto &[key, value] : current_graphics_set_) {
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current_gfx_canvas_.DrawBitmap(current_gfx_bmp_);
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int offset = 64 * (key + 1);
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// for (const auto &[key, value] : current_graphics_set_) {
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int top_left_y = current_gfx_canvas_.GetZeroPoint().y + 2;
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// int offset = 64 * (key + 1);
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if (key >= 1) {
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// int top_left_y = current_gfx_canvas_.GetZeroPoint().y + 2;
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top_left_y = current_gfx_canvas_.GetZeroPoint().y + 64 * key;
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// if (key >= 1) {
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}
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// top_left_y = current_gfx_canvas_.GetZeroPoint().y + 64 * key;
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current_gfx_canvas_.GetDrawList()->AddImage(
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// }
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(void *)value.GetTexture(),
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// current_gfx_canvas_.GetDrawList()->AddImage(
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ImVec2(current_gfx_canvas_.GetZeroPoint().x + 2, top_left_y),
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// (void *)value.GetTexture(),
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ImVec2(current_gfx_canvas_.GetZeroPoint().x + 256,
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// ImVec2(current_gfx_canvas_.GetZeroPoint().x + 2, top_left_y),
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current_gfx_canvas_.GetZeroPoint().y + offset));
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// ImVec2(current_gfx_canvas_.GetZeroPoint().x + 256,
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}
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// current_gfx_canvas_.GetZeroPoint().y + offset));
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// }
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current_gfx_canvas_.DrawGrid(32.0f);
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current_gfx_canvas_.DrawGrid(32.0f);
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current_gfx_canvas_.DrawOverlay();
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current_gfx_canvas_.DrawOverlay();
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}
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}
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}
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}
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absl::Status OverworldEditor::DrawOverworldDebugMenu() {
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ImGui::Begin("Overworld Debug Menu");
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if (ImGui::Button("Load Overworld")) {
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RETURN_IF_ERROR(overworld_.Load(rom_))
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}
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if (ImGui::Button("Current Graphics Bitmap")) {
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current_gfx_bmp_.Create(128, 512, 8, overworld_.GetCurrentGraphics().data(),
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32768);
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rom_.RenderBitmap(¤t_gfx_bmp_);
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}
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if (ImGui::Button("Tile16 Blockset Bitmap")) {
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tile16_blockset_bmp_.Create(
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512, 16384, 8, overworld_.GetCurrentBlockset().data(), 1048576);
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rom_.RenderBitmap(&tile16_blockset_bmp_);
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}
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if (ImGui::Button("Overworld Map Bitmap")) {
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overworld_map_bmp_.Create(1024, 1024, 8, overworld_.GetCurrentBitmapData().data());
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rom_.RenderBitmap(&overworld_map_bmp_);
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}
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ImGui::End();
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return absl::OkStatus();
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}
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void OverworldEditor::LoadGraphics() {
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void OverworldEditor::LoadGraphics() {
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for (int i = 0; i < 8; i++) {
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for (int i = 0; i < 8; i++) {
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current_palette_[i].x = (i * 0.21f);
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current_palette_[i].x = (i * 0.21f);
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@@ -48,6 +48,8 @@ class OverworldEditor {
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absl::Status Copy() { return absl::UnimplementedError("Copy"); }
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absl::Status Copy() { return absl::UnimplementedError("Copy"); }
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absl::Status Paste() { return absl::UnimplementedError("Paste"); }
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absl::Status Paste() { return absl::UnimplementedError("Paste"); }
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void OverworldDebugMenu() { overworld_debug_menu_ = true; }
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private:
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private:
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absl::Status DrawToolset();
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absl::Status DrawToolset();
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void DrawOverworldMapSettings();
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void DrawOverworldMapSettings();
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@@ -57,6 +59,8 @@ class OverworldEditor {
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void DrawTile8Selector();
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void DrawTile8Selector();
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void DrawAreaGraphics();
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void DrawAreaGraphics();
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absl::Status DrawOverworldDebugMenu();
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void LoadGraphics();
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void LoadGraphics();
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int current_world_ = 0;
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int current_world_ = 0;
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@@ -70,6 +74,7 @@ class OverworldEditor {
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bool opt_enable_grid = true;
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bool opt_enable_grid = true;
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bool all_gfx_loaded_ = false;
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bool all_gfx_loaded_ = false;
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bool map_blockset_loaded_ = false;
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bool map_blockset_loaded_ = false;
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bool overworld_debug_menu_ = false;
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ImVec4 current_palette_[8];
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ImVec4 current_palette_[8];
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@@ -89,6 +94,7 @@ class OverworldEditor {
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gfx::Bitmap tile16_blockset_bmp_; // pointer size 1048576
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gfx::Bitmap tile16_blockset_bmp_; // pointer size 1048576
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gfx::Bitmap current_gfx_bmp_; // pointer size 32768
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gfx::Bitmap current_gfx_bmp_; // pointer size 32768
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gfx::Bitmap all_gfx_bmp; // pointer size 456704
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gfx::Bitmap all_gfx_bmp; // pointer size 456704
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gfx::Bitmap overworld_map_bmp_;
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gui::Canvas overworld_map_canvas_;
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gui::Canvas overworld_map_canvas_;
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gui::Canvas current_gfx_canvas_;
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gui::Canvas current_gfx_canvas_;
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@@ -30,6 +30,9 @@ class Overworld {
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auto GetCurrentGraphics() const {
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auto GetCurrentGraphics() const {
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return overworld_maps_[current_map_].GetCurrentGraphics();
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return overworld_maps_[current_map_].GetCurrentGraphics();
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}
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}
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auto GetCurrentBitmapData() const {
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return overworld_maps_[current_map_].GetBitmapData();
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}
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auto isLoaded() const { return is_loaded_; }
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auto isLoaded() const { return is_loaded_; }
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private:
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private:
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@@ -20,7 +20,7 @@ namespace zelda3 {
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namespace {
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namespace {
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void CopyTile(int x, int y, int xx, int yy, int offset, gfx::TileInfo tile,
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void CopyTile(int x, int y, int xx, int yy, int offset, gfx::TileInfo tile,
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uchar* ow_blockset, uchar* current_gfx) {
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Bytes& ow_blockset, Bytes& current_gfx) {
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int mx = x;
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int mx = x;
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int my = y;
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int my = y;
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uchar r = 0;
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uchar r = 0;
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@@ -44,7 +44,7 @@ void CopyTile(int x, int y, int xx, int yy, int offset, gfx::TileInfo tile,
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ow_blockset[p2] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
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ow_blockset[p2] = (uchar)(((pixel >> 4) & 0x0F) + tile.palette_ * 16);
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}
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}
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void CopyTile8bpp16(int x, int y, int tile, uchar* dest, uchar* src) {
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void CopyTile8bpp16(int x, int y, int tile, Bytes& dest, Bytes& src) {
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int src_pos = ((tile - ((tile / 8) * 8)) * 16) + ((tile / 8) * 2048);
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int src_pos = ((tile - ((tile / 8) * 8)) * 16) + ((tile / 8) * 2048);
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int dest_pos = (x + (y * 512));
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int dest_pos = (x + (y * 512));
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for (int yy = 0; yy < 16; yy++) {
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for (int yy = 0; yy < 16; yy++) {
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@@ -233,11 +233,15 @@ absl::Status OverworldMap::BuildTileset() {
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current_graphics_sheet_set[i] = sheet;
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current_graphics_sheet_set[i] = sheet;
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}
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}
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auto allgfxData = rom_.GetGraphicsBuffer().data();
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all_gfx_ = rom_.GetGraphicsBuffer();
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current_gfx_.reserve(32768);
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current_gfx_.reserve(32768);
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for (int i = 0; i < 32768; i++) {
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current_gfx_.push_back(0x00);
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}
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for (int i = 0; i < 16; i++) {
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for (int i = 0; i < 16; i++) {
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for (int j = 0; j < 2048; j++) {
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for (int j = 0; j < 2048; j++) {
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auto mapByte = allgfxData[j + (static_graphics_[i] * 2048)];
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auto mapByte = all_gfx_[j + (static_graphics_[i] * 2048)];
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switch (i) {
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switch (i) {
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case 0:
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case 0:
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case 3:
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case 3:
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@@ -256,6 +260,9 @@ absl::Status OverworldMap::BuildTileset() {
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absl::Status OverworldMap::BuildTiles16Gfx(int count) {
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absl::Status OverworldMap::BuildTiles16Gfx(int count) {
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current_blockset_.reserve(1048576);
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current_blockset_.reserve(1048576);
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for (int i = 0; i < 1048576; i++) {
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current_blockset_.push_back(0x00);
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}
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int offsets[] = {0, 8, 1024, 1032};
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int offsets[] = {0, 8, 1024, 1032};
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auto yy = 0;
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auto yy = 0;
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auto xx = 0;
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auto xx = 0;
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@@ -278,13 +285,14 @@ absl::Status OverworldMap::BuildTiles16Gfx(int count) {
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case 3:
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case 3:
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info = tiles16_[i].tile3_;
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info = tiles16_[i].tile3_;
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break;
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break;
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default:
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return absl::InternalError("Invalid Tile");
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}
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}
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int offset = offsets[tile];
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int offset = offsets[tile];
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for (auto y = 0; y < 8; y++) {
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for (auto y = 0; y < 8; y++) {
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for (auto x = 0; x < 4; x++) {
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for (auto x = 0; x < 4; x++) {
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CopyTile(x, y, xx, yy, offset, info, current_blockset_.data(),
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CopyTile(x, y, xx, yy, offset, info, current_blockset_, current_gfx_);
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current_gfx_.data());
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}
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}
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}
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}
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}
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}
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@@ -300,8 +308,11 @@ absl::Status OverworldMap::BuildTiles16Gfx(int count) {
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}
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}
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absl::Status OverworldMap::BuildBitmap(OWBlockset& world_blockset) {
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absl::Status OverworldMap::BuildBitmap(OWBlockset& world_blockset) {
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bitmap_.Create(512, 512, 8, 1048576);
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bitmap_data_.reserve(262144);
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auto bitmap_ptr_ = bitmap_.GetData();
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for (int i = 0; i < 262144; i++) {
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bitmap_data_.push_back(0x00);
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}
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int superY = ((index_ - (world_ * 64)) / 8);
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int superY = ((index_ - (world_ * 64)) / 8);
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int superX = index_ - (world_ * 64) - (superY * 8);
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int superX = index_ - (world_ * 64) - (superY * 8);
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@@ -309,11 +320,10 @@ absl::Status OverworldMap::BuildBitmap(OWBlockset& world_blockset) {
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for (int x = 0; x < 32; x++) {
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for (int x = 0; x < 32; x++) {
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auto xt = x + (superX * 32);
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auto xt = x + (superX * 32);
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auto yt = y + (superY * 32);
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auto yt = y + (superY * 32);
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CopyTile8bpp16((x * 16), (y * 16), world_blockset[xt][yt], bitmap_ptr_,
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CopyTile8bpp16((x * 16), (y * 16), world_blockset[xt][yt], bitmap_data_,
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current_blockset_.data());
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current_blockset_);
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}
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}
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}
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}
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rom_.RenderBitmap(bitmap_);
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return absl::OkStatus();
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return absl::OkStatus();
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}
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}
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@@ -28,10 +28,11 @@ class OverworldMap {
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absl::Status BuildMap(int count, int game_state, int world, uchar* map_parent,
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absl::Status BuildMap(int count, int game_state, int world, uchar* map_parent,
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OWBlockset& world_blockset);
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OWBlockset& world_blockset);
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auto GetBitmap() const { return bitmap_; }
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gfx::Bitmap& GetBitmap() { return bitmap_; }
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auto GetCurrentGraphicsSet() const { return current_graphics_sheet_set; }
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auto GetCurrentGraphicsSet() const { return current_graphics_sheet_set; }
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auto GetCurrentBlockset() const { return current_blockset_; }
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auto GetCurrentBlockset() const { return current_blockset_; }
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auto GetCurrentGraphics() const { return current_gfx_; }
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auto GetCurrentGraphics() const { return current_gfx_; }
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auto GetBitmapData() const { return bitmap_data_; }
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auto SetLargeMap(bool is_set) { large_map_ = is_set; }
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auto SetLargeMap(bool is_set) { large_map_ = is_set; }
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auto IsLargeMap() const { return large_map_; }
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auto IsLargeMap() const { return large_map_; }
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auto IsInitialized() const { return initialized_; }
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auto IsInitialized() const { return initialized_; }
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@@ -62,8 +63,10 @@ class OverworldMap {
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bool large_map_ = false;
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bool large_map_ = false;
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ROM rom_;
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ROM rom_;
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Bytes all_gfx_;
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Bytes current_blockset_;
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Bytes current_blockset_;
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Bytes current_gfx_;
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Bytes current_gfx_;
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Bytes bitmap_data_;
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gfx::Bitmap bitmap_;
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gfx::Bitmap bitmap_;
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OWMapTiles map_tiles_;
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OWMapTiles map_tiles_;
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Reference in New Issue
Block a user